{"id":26088,"student_id":10,"content":"// alert(\"箭頭切換房間,並蒐集所需的物品(各神像的法器),來逃出密室。\")\n\nvar status = 0;\nvar bag = [];\n\nvar bg = createSprite([\"room_0.png\", \"room_1.png\", \"room_2.png\", \"room_3.png\", \"room_4.png\", \"room_5.png\", \"room_6.png\", \"room_7.png\", \"room_8.png\", \"room_9.png\", \"room_10.png\"]);\nbg.scale = 0.35;\nbg.y = 280;\n\n// 道具框\nvar bag_box = createSprite({\n x: 320,\n y: 48,\n scale: 1,\n costumes: [\"bag.png\"]\n});\n\n// 道具 - 斧頭\nvar ox = createSprite({\n x: 310,\n y: 45,\n scale: 0.3,\n costumes: [\"神像1-器.png\", \"神像1-器-1.png\"]\n})\n\n// 向右的箭頭\nvar arrow_right = createSprite({\n x: 600,\n y: 290,\n scale: 0.25,\n costumes: [\"arrow_right.png\"]\n});\n\n// 向左的箭頭\nvar arrow_left = createSprite({\n x: 40,\n y: 290,\n scale: 0.25,\n costumes: [\"arrow_left.png\"]\n});\n\n// 進入地下室的樓梯\nvar basement_enter = createSprite({\n x: 560,\n y: 350,\n scale: 0.35,\n costumes: [\"basement_enter.png\"]\n});\n\n// 離開地下室的樓梯\nvar basement_exit = createSprite({\n x: 100,\n y: 415,\n scale: 0.35,\n costumes: [\"basement_exit.png\"]\n});\n\n// XX 離開符號\nvar XX = createSprite({\n x: 585,\n y: 150,\n scale: 0.7,\n costumes: [\"XX.png\"]\n});\n\n// 火爐\nvar stove = createSprite({\n x: 497,\n y: 350,\n scale: 0.35,\n costumes: [\"火爐小圖.png\"]\n});\n\n\n// 大廳裡的四個神像\nvar Isis = createSprite({\n x: 380,\n y: 315,\n scale: 0.3,\n costumes: [\"神像4-無.png\", \"神像4-有.png\"]\n})\n\nvar Shu = createSprite({\n x: 260,\n y: 310,\n scale: 0.3,\n costumes: [\"神像2-無.png\", \"神像2-有.png\"]\n})\nvar Osiris = createSprite({\n x: 440,\n y: 315,\n scale: 0.3,\n costumes: [\"神像3-無.png\", \"神像3-有.png\"]\n})\nvar Seth = createSprite({\n x: 200,\n y: 310,\n scale: 0.3,\n costumes: [\"神像1-有.png\", \"神像1-無.png\"]\n})\n\n// 大廳裡的寶箱小圖\nvar box_1_sm = createSprite({\n x: 30,\n y: 390,\n scale: 0.24,\n costumes: [\"寶箱小圖.png\"]\n});\n\n// 大廳裡的寶箱大圖\nvar box_1_lg = createSprite({\n x: 320,\n y: 320,\n scale: 0.45,\n costumes: [\"寶箱大圖.png\", \"寶箱大圖打開.png\"]\n})\n\n// 大廳裡的寶箱大圖的鎖\nvar box_1_lock_1 = createSprite({\n x: 410,\n y: 309,\n scale: 0.18,\n costumes: [\"十字.png\", \"眼睛.png\", \"蛇.png\", \"鳥.png\"]\n})\nvar box_1_lock_2 = createSprite({\n x: 440,\n y: 312,\n scale: 0.18,\n costumes: [\"十字.png\", \"眼睛.png\", \"蛇.png\", \"鳥.png\"]\n})\nvar box_1_lock_3 = createSprite({\n x: 470,\n y: 315,\n scale: 0.18,\n costumes: [\"十字.png\", \"眼睛.png\", \"蛇.png\", \"鳥.png\"]\n})\nvar box_1_lock_4 = createSprite({\n x: 500,\n y: 318,\n scale: 0.18,\n costumes: [\"十字.png\", \"眼睛.png\", \"蛇.png\", \"鳥.png\"]\n})\n\n// 正殿寶箱裡的權杖\nvar scepter_black = createSprite({\n x: box_1_lg.x + 20,\n y: box_1_lg.y + 20,\n scale: 1,\n direction: 180,\n costumes: [\"神像4-器.png\", \"神像4-器-1.png\"]\n})\n\n// 火把小圖\nvar fire_sm = createSprite({\n x: 70,\n y: 245,\n scale: 0.25,\n costumes: [\"火把小圖.png\"]\n});\n\n// 火把大圖\nvar fire_lg = createSprite({\n x: 320,\n y: 240,\n scale: 0.7,\n costumes: [\"886.png\"]\n});\n\n// 側看的木乃伊\nvar mummy_sm = createSprite({\n x: 320,\n y: 305,\n scale: 0.5,\n costumes: [\"r2-1mummy.png\"]\n});\n\n// 俯瞰的木乃伊\nvar mummy_lg = createSprite({\n x: 320,\n y: 320,\n scale: 0.5,\n costumes: [\"木乃伊(閉).png\", \"木乃伊(開.png\"]\n});\n\n// 木乃伊裡的藥水\nvar potion = createSprite({\n x: 265,\n y: 327,\n scale: 0.1,\n costumes: [\"藥水.png\", \"藥水-1.png\"]\n});\n\n// 書\nvar book = createSprite({\n x: 317,\n y: 270,\n scale: 0.05,\n costumes: [\"書(闔起).png\"]\n});\n\n// 縮小的畫\nvar painting_sm = createSprite({\n x: 50,\n y: 260,\n scale: 0.185,\n costumes: [\"painting_sm.png\"]\n});\n\n// 放大的畫\nvar painting_lg = createSprite({\n x: 300,\n y: 290,\n scale: 0.8,\n layer: 1,\n costumes: [\"painting_lg.jpg\"]\n});\n\n// 暗格\nvar dark_box = createSprite({\n x: 310,\n y: 290,\n scale: 0.48,\n costumes: [\"暗格1.jpg\", \"暗格2.jpg\"]\n});\n\n// 陶壺\nvar pot_sm = createSprite({\n x: 292,\n y: 285,\n scale: 0.1,\n costumes: [\"陶罐.png\", \"陶器碎片-1.png\"]\n})\n\n// 地下室的寶箱小圖\nvar box_2_sm = createSprite({\n x: 470,\n y: 326,\n scale: 0.35,\n costumes: [\"box_2_sm.png\"]\n});\n\n// 地下室的放大寶箱\nvar box_2_lg = createSprite({\n x: 330,\n y: 300,\n scale: 0.3,\n costumes: [\"box_2_lg_close.png\", \"box_2_lg_open.png\"]\n});\n\n// 地下室的放大寶箱的鎖\nvar box_2_lock_1 = createSprite({\n x: 355,\n y: 330,\n scale: 0.2, // 1.2倍大\n costumes: [\"密碼.png\"]\n});\nvar box_2_lock_2 = createSprite({\n x: 300,\n y: 330,\n scale: 0.2, // 1.2倍大\n costumes: [\"密碼.png\"]\n});\n\narrow_right.when('click', function () {\n status = 1;\n});\narrow_left.when('click', function () {\n status = 0;\n});\nbasement_enter.when('click', function () {\n status = 2;\n});\nbasement_exit.when('click', function () {\n status = 1;\n});\n\nSeth.when('click', function () {\n this.costumeId = 1;\n bag[3] = true;\n})\n\nstove.when('click', function () {\n status = 3;\n});\n\nbox_1_sm.when('click', function () {\n status = 4;\n});\n\nscepter_black.when('click', function () {\n scepter_black.destroy();\n bag[1] = true;\n});\n\npotion.when('click', function () {\n this.destroy();\n})\n\n// 正殿寶箱鎖頭點擊\nbox_1_lock_1.when('click', clickBoxOneLock);\nbox_1_lock_2.when('click', clickBoxOneLock);\nbox_1_lock_3.when('click', clickBoxOneLock);\nbox_1_lock_4.when('click', clickBoxOneLock);\nfunction clickBoxOneLock () {\n this.nextCostume();\n if (box_1_lock_1.costumeId == 3 \u0026\u0026\n box_1_lock_2.costumeId == 0 \u0026\u0026\n box_1_lock_3.costumeId == 2 \u0026\u0026\n box_1_lock_4.costumeId == 1) {\n box_1_lock_1.destroy();\n box_1_lock_2.destroy();\n box_1_lock_3.destroy();\n box_1_lock_4.destroy();\n box_1_lg.costumeId = 1;\n }\n}\n\n// 地下室寶箱鎖頭點擊\nbox_2_lock_1.num = 0;\nbox_2_lock_2.num = 0;\nbox_2_lock_1.when('click', clickBoxSecLock);\nbox_2_lock_2.when('click', clickBoxSecLock);\nfunction clickBoxSecLock () {\n this.num++;\n if (this.num \u003e= 10) this.num = 0;\n if (box_2_lock_1.num == 8 \u0026\u0026\n box_2_lock_2.num == 7) {\n box_2_lock_1.destroy();\n box_2_lock_2.destroy();\n box_2_lg.costumeId = 1;\n }\n}\nforever(function(){\n if (box_2_lg.costumeId == 0 \u0026\u0026 status == 10) {\n print(box_2_lock_1.num, box_2_lock_1.x - 10, box_2_lock_1.y - 10, \"black\")\n print(box_2_lock_2.num, box_2_lock_2.x - 10, box_2_lock_2.y - 10, \"black\")\n }\n});\n\nfire_sm.when('click', function () {\n status = 5;\n});\n\nfire_lg.when('click', function () {\n fire_lg.destroy();\n});\n\nmummy_sm.when('click', function () {\n status = 6;\n});\n\nmummy_lg.when('click', function () {\n this.nextCostume();\n});\n\nbook.when('click', function () {\n status = 7;\n});\n\npainting_sm.when('click', function () {\n status = 8;\n});\n\npainting_lg.when('click', function () {\n this.x = -100;\n});\n\npot_sm.when('click', function () {\n status = 9;\n});\n\nbox_2_sm.when('click', function () {\n status = 10;\n});\n\nXX.when('click', function () {\n if (status == 3 || status == 4) status = 0;\n if (status == 5 || status == 6 || status == 7) status = 1;\n if (status == 8 || status == 9 || status == 10) status = 2;\n});\n\nforever(function () {\n bg.costumeId = status;\n\n // 道具欄\n ox.hidden = !bag[3];\n\n // 箭頭和樓梯\n arrow_right.hidden = status != 0;\n arrow_left.hidden = status != 1;\n basement_enter.hidden = status != 1;\n basement_exit.hidden = status != 2;\n\n // 正殿的物品\n stove.hidden = status != 0;\n box_1_sm.hidden = status != 0;\n scepter_black.hidden = (status != 0 \u0026\u0026 status != 4) || box_1_lg.costumeId == 0;\n box_1_lg.hidden = status != 4;\n box_1_lock_1.hidden = status != 4;\n box_1_lock_2.hidden = status != 4;\n box_1_lock_3.hidden = status != 4;\n box_1_lock_4.hidden = status != 4;\n\n // 旁殿的物品\n fire_sm.hidden = status != 1;\n mummy_sm.hidden = status != 1;\n book.hidden = status != 1;\n\n potion.hidden = status != 6 || mummy_lg.costumeId == 0\n\n // 地下室的物品\n painting_sm.hidden = status != 2;\n box_2_sm.hidden = status != 2;\n pot_sm.hidden = status != 2;\n\n\n box_2_lock_1.hidden = status != 10;\n box_2_lock_2.hidden = status != 10;\n\n fire_lg.hidden = status != 5;\n mummy_lg.hidden = status != 6;\n \n painting_lg.hidden = status != 8;\n dark_box.hidden = status != 8;\n \n box_2_lg.hidden = status != 10;\n\n XX.hidden = status == 0 || status == 1 || status == 2;\n});\n\n\n\n// var lllooolll = 0\n// var lllooolll2 = 0\n// var bed = 0\n// var poq = 0\n// var xs = 0\n// var oo7 = 0\n// var adj = 0\n// var lll = 0\n// var ppe2 = 0\n// var ppe3 = 0\n// var ppe4 = 0\n// var ppe5 = 0\n// var QQ2 = 0\n// var Isis_jj2 = 0\n// var Seth_jj2 = 0\n// var jj = 0\n// var kk = 0\n// var gg = 0\n// var ii = 0\n// var ppw = 0\n// var oWo = 0\n// var qwe = 0\n// var ms = 0\n// var edlp = 0\n// var ai = 0\n// var r = createSprite({\n// x: 320,\n// y: 280,\n// scale: 0.35, // 1.2倍大\n// costumes: [\"r1-1-1.png\", \"r-2.png\", \"r3-1.png\", \"壁.png\", \"牆壁.png\", \"火爐大圖.png\"\n// , \"書(開).png\", \"寶箱底圖-1.png\", \"5.png\", \"陶罐底圖-1.png\", \"陶罐\u0026斧頭-1.png \"\n// , \"陶罐\u0026斧頭-2.png\", \" 陶罐\u0026斧頭-3.png\", \"陶罐\u0026斧頭-4.png\", \"陶罐\u0026斧頭-5.png\"\n// , \"陶罐\u0026斧頭-6.png\", \"eye1透明路線.png\", \"eye3-黃色路線2.png\", \"r2-1(有火把)-1光束.png\",\n// \"數-格.jpg\", \"寶箱底圖.png\", \"閉門.png\",\" 閉門-1.png\",\" 開門1-1.png\",\" 開門1-2.png\",\n// \"開門1-3.png\",\"開門2.png\",\" 開門3.png\",\" 開門4.png\",\" 開門5.png\",\" 開門6.png\", \n// \"開門7.png\",\"開門8.png\",\" 開門9.png\",\"開門10.png\",\" 開門11.png\",\" 開門12.png\",\n// \"開門13.png\",\" 開門14.png\",\" 開門15.png\",\" 開門16.png\"]\n// });\n\n// var ddv = createSprite({\n// x: 70,\n// y: 245,\n// scale: 0.25, // 1.2倍大\n// costumes: [\"火把小圖.png\"]\n// });\n// var ppe = createSprite({\n// x: 320,\n// y: 240,\n// scale: 0.7, // 1.2倍大\n// costumes: [\"886.png\", \"887.png\", \"火把.png\", \"火把2.png\"]\n// });\n\n// var QQ = createSprite({\n// x: 310,\n// y: 300,\n// scale: 0.7, // 1.2倍大\n// costumes: [\"象形文字紙捲.png\"]\n// });\n// var QQget = createSprite({\n// x: 320,\n// y: 240,\n// scale: 0.35,\n// costumes: [\"象形文字紙捲打開.png\"]\n// })\n\n\n\n\n// var pot = createSprite({\n// x: 292,\n// y: 285,\n// scale: 0.1,\n// costumes: [\"陶罐.png\", \"陶器碎片-1.png\"]\n// })\n// var pot_jj = createSprite({\n// x: 328,\n// y: 383,\n// scale: 0.5, // 1.2倍大\n// costumes: [\"寶石-斜.png\", \" 寶石-正.png\", \"寶石-正-1.png\"]\n// });\n// var eye = createSprite({\n// x: 573,\n// y: 313,\n// scale: 0.5, // 1.2倍大\n// costumes: [\"587925.png\"]\n// });\n// var D = createSprite({\n// x: 260,\n// y: 305,\n// scale: 0.2, // 1.2倍大\n// costumes: [\"998.png\"]\n// });\n// var lp = createSprite({\n// x: 78,\n// y: 315,\n// scale: 0.1, // 1.2倍大\n// costumes: [\"生命之符-點取位置.png\", \"神像2-器.png\", \"神像2-器-1.png\"]\n// });\n// var uj = createSprite({\n// x: 163,\n// y: 295,\n// scale: 0.6, // 1.2倍大\n// costumes: [\"189.png\"]\n// });\n// var uj_jj = createSprite({\n// x: 320,\n// y: 300,\n// scale: 0.7, // 1.2倍大\n// costumes: [\"數-卷軸.png\", \"數-卷軸-1.png\"]\n// });\n// var xo = createSprite({\n// x: 320,\n// y: 240,\n// scale: 0.4, // 1.2倍大\n// costumes: [\"數-草紙.png\", \"數-題目.png\"]\n// });\n\n\n\n// var Osiris_jj = createSprite({\n// x: 320,\n// y: 302,\n// scale: 0.2, // 1.2倍大\n// costumes: [\"神像3-器.png\", \"神像3-器-1.png\"]\n// });\n// way2.hidden = true\n// D.hidden = true\n// pot_jj.hidden = true\n// mummy_up.hidden = true\n// r3s.hidden = true\n// r3o.hidden = true\n// jf.hidden = true\n// Osiris_jj.hidden = true\n// pot.hidden = true\n// xo.hidden = true\n// jjp.hidden = true\n// iew.hidden = true\n// o3o_jj.hidden = true\n// XX.hidden = true\n// ddv.hidden = true\n// ppe.hidden = true\n// QQ.hidden = true\n// QQget.hidden = true\n// book.hidden = true\n// uj.hidden = true\n// way2.hidden = true\n// cco.hidden = true\n// Isis_jj.hidden = true\n// lol.hidden = true\n// lol2.hidden = true\n// lol3.hidden = true\n// lol4.hidden = true\n// mummy.hidden = true\n// llol.hidden = true\n// llol2.hidden = true\n// minecraft.hidden = true\n// Seth_jj.hidden = true\n// eye.hidden = true\n// lp.hidden = true\n// uj_jj.hidden = true\n// o3o.hidden = true\n// minecraft.direction -= 90\n// mummy_up.costumeId = 0\n// D.direction -= 90\n// forever(function () {\n// if (key.space) {\n// pot_jj.x = 292\n// pot_jj.y = 320\n// }\n// if (oWo == 1) {\n// setInterval(function () {\n// if (pot_jj.touched(cursor)) {\n// pot_jj.y = cursor.y\n// pot_jj.x = cursor.x\n// }\n// if (r.touched(pot_jj)) {\n// pot_jj.y = 345\n// pot_jj.x = 521\n// }\n// }, 1000)\n// if (D.touched(pot_jj)) {\n// r.costumeId = 17\n// r.scale = 0.35\n// D.destroy()\n// pot_jj.destroy()\n// qwe = 1\n// }\n// }\n// if (llol.hidden == false \u0026\u0026 llol2.hidden == false) {\n// if (bed == 1) {\n// return\n// }\n// print(lllooolll, llol.x - 10, llol.y - 10, \"black\")\n// print(lllooolll2, llol2.x - 10, llol2.y - 10, \"black\")\n// }\n// if (lllooolll == 7 \u0026\u0026 lllooolll2 == 8) {\n// Osiris_jj.hidden = false\n// o3o_jj.costumeId = 1\n// llol.destroy()\n// llol2.destroy()\n// bed = 1\n// }\n// if (Seth.costumeId == 0 \u0026\u0026 Shu.costumeId == 1 \u0026\u0026 Osiris.costumeId == 1 \u0026\u0026 Isis.costumeId == 1) {\n// way2.hidden = true\n// D.hidden = true\n// pot_jj.hidden = true\n// mummy_up.hidden = true\n// r3s.hidden = true\n// r3o.hidden = true\n// jf.hidden = true\n// Osiris_jj.hidden = true\n// pot.hidden = true\n// xo.hidden = true\n// jjp.hidden = true\n// iew.hidden = true\n// o3o_jj.hidden = true\n// XX.hidden = true\n// ddv.hidden = true\n// ppe.hidden = true\n// QQ.hidden = true\n// QQget.hidden = true\n// book.hidden = true\n// uj.hidden = true\n// way2.hidden = true\n// cco.hidden = true\n// Isis_jj.hidden = true\n// lol.hidden = true\n// lol2.hidden = true\n// lol3.hidden = true\n// lol4.hidden = true\n// mummy.hidden = true\n// llol.hidden = true\n// llol2.hidden = true\n// minecraft.hidden = true\n// Seth_jj.hidden = true\n// eye.hidden = true\n// lp.hidden = true\n// uj_jj.hidden = true\n// o3o.hidden = true\n// Isis.hidden = true\n// Shu.hidden = true\n// Seth.hidden = true\n// Osiris.hidden = true\n// cou.hidden = true\n// tt.hidden = true\n// way1.hidden = true\n// r.costumeId = 21\n// setTimeout(function(){\n// r.costumeId = 22\n// },1000)\n// setTimeout(function(){\n// r.costumeId = 23\n// },2)\n// setTimeout(function(){\n// r.costumeId = 24\n// },2)\n// setTimeout(function(){\n// r.costumeId = 25\n// },2)\n// setTimeout(function(){\n// r.costumeId = 26\n// },2)\n// setTimeout(function(){\n// r.costumeId = 27\n// },2)\n// setTimeout(function(){\n// r.costumeId = 28\n// },2)\n// setTimeout(function(){\n// r.costumeId = 29\n// },2)\n// setTimeout(function(){\n// r.costumeId = 30\n// },2)\n// setTimeout(function(){\n// r.costumeId = 31\n// },2)\n// setTimeout(function(){\n// r.costumeId = 32\n// },2)\n// setTimeout(function(){\n// r.costumeId = 33\n// },2)\n// setTimeout(function(){\n// r.costumeId = 34\n// },2)\n// setTimeout(function(){\n// r.costumeId = 35\n// },2)\n// setTimeout(function(){\n// r.costumeId = 36\n// },2)\n// }\n// });\n// when(\"click\", function () {\n// if (way1.touched(cursor) \u0026\u0026 r.costumeId == 0) {\n// tt.hidden = true\n// eye.hidden = false\n// cou.hidden = true\n// r.costumeId = 1\n// r3s.hidden = false\n// mummy.hidden = false\n// book.hidden = false\n// way1.hidden = true\n// uj.hidden = false\n// way2.hidden = false\n// ddv.hidden = false\n// Isis.hidden = true\n// Shu.hidden = true\n// Seth.hidden = true\n// Osiris.hidden = true\n// if (ppe2 !== 1) {\n// ppe.hidden = true\n// } else {\n// ppe.hidden = false\n// }\n// if (Isis_jj2 == 0) {\n// Isis_jj.hidden = true\n// } else {\n// Isis_jj.hidden = false\n// }\n// if (QQ2 == 0) {\n// QQ.hidden = true\n// } else {\n// QQ.hidden = false\n// }\n// if (ii == 0) {\n// pot_jj.hidden = true\n// } else {\n// pot_jj.hidden = false\n// }\n// }\n// if (way2.touched(cursor) \u0026\u0026 r.costumeId == 1) {\n// r.costumeId = 0\n// cou.hidden = false\n// Isis.hidden = false\n// Shu.hidden = false\n// eye.hidden = true\n// Osiris.hidden = false\n// Seth.hidden = false\n// book.hidden = true\n// uj.hidden = true\n// mummy.hidden = true\n// tt.hidden = false\n// r3s.hidden = true\n// way2.hidden = true\n// way1.hidden = false\n// ddv.hidden = true\n// if (ppe2 !== 1) {\n// ppe.hidden = true\n// } else {\n// ppe.hidden = false\n// }\n// if (Isis_jj2 == 0) {\n// Isis_jj.hidden = true\n// } else {\n// Isis_jj.hidden = false\n// }\n// if (QQ2 == 0) {\n// QQ.hidden = true\n// } else {\n// QQ.hidden = false\n// }\n// if (ii == 0) {\n// pot_jj.hidden = true\n// } else {\n// pot_jj.hidden = false\n// }\n// }\n// if (r3s.touched(cursor) \u0026\u0026 r.costumeId == 1) {\n// r.costumeId = 2\n// eye.hidden = true\n// way1.hidden = true\n// o3o.hidden = false\n// uj.hidden = true\n// way2.hidden = true\n// r3s.hidden = true\n// mummy.hidden = true\n// r3o.hidden = false\n// book.hidden = true\n// jf.hidden = false\n// pot.hidden = false\n// ddv.hidden = true\n// tt.hidden = true\n// ppe.hidden = true\n// if (ppe2 !== 1) {\n// ppe.hidden = true\n// } else {\n// ppe.hidden = false\n// }\n// if (Isis_jj2 == 0) {\n// Isis_jj.hidden = true\n// } else {\n// Isis_jj.hidden = false\n// }\n// if (QQ2 == 0) {\n// QQ.hidden = true\n// } else {\n// QQ.hidden = false\n// }\n// if (ii == 0) {\n// pot_jj.hidden = true\n// } else {\n// pot_jj.hidden = false\n// }\n// }\n// if (r3o.touched(cursor)) {\n// book.hidden = false\n// uj.hidden = false\n// eye.hidden = false\n// r.costumeId = 1\n// way1.hidden = true\n// tt.hidden = true\n// way2.hidden = false\n// r3o.hidden = true\n// r3s.hidden = false\n// o3o.hidden = true\n// mummy.hidden = false\n// jf.hidden = true\n// pot.hidden = true\n// ddv.hidden = false\n// ppe.hidden = true\n// if (ppe2 !== 1) {\n// ppe.hidden = true\n// } else {\n// ppe.hidden = false\n// }\n// if (Isis_jj2 == 0) {\n// Isis_jj.hidden = true\n// } else {\n// Isis_jj.hidden = false\n// }\n// if (QQ2 == 0) {\n// QQ.hidden = true\n// } else {\n// QQ.hidden = false\n// }\n// if (ii == 0) {\n// pot_jj.hidden = true\n// } else {\n// pot_jj.hidden = false\n// }\n// }\n// if (jf.touched(cursor)) {\n// r.costumeId = 3\n// way2.hidden = true\n// tt.hidden = true\n// r3s.hidden = true\n// r3o.hidden = true\n// jf.hidden = true\n// o3o.hidden = true\n// pot.hidden = true\n// jjp.hidden = false\n// iew.hidden = true\n// XX.hidden = false\n// ddv.hidden = true\n// ppe.hidden = true\n// if (ppe2 !== 1) {\n// ppe.hidden = true\n// } else {\n// ppe.hidden = false\n// }\n// if (Isis_jj2 == 0) {\n// Isis_jj.hidden = true\n// } else {\n// Isis_jj.hidden = false\n// }\n// if (QQ2 == 0) {\n// QQ.hidden = true\n// } else {\n// QQ.hidden = false\n// }\n// if (ii == 0) {\n// pot_jj.hidden = true\n// } else {\n// pot_jj.hidden = false\n// }\n// }\n// if (jjp.touched(cursor)) {\n// jjp.x = -100\n// way2.hidden = true\n// r3s.hidden = true\n// tt.hidden = true\n// r3o.hidden = true\n// jf.hidden = true\n// pot.hidden = true\n// iew.hidden = false\n// XX.hidden = false\n// ddv.hidden = true\n// ppe.hidden = true\n// if (ppe2 !== 1) {\n// ppe.hidden = true\n// } else {\n// ppe.hidden = false\n// }\n// if (Isis_jj2 == 0) {\n// Isis_jj.hidden = true\n// } else {\n// Isis_jj.hidden = false\n// }\n// if (QQ2 == 0) {\n// QQ.hidden = true\n// } else {\n// QQ.hidden = false\n// }\n// if (ii == 0) {\n// pot_jj.hidden = true\n// } else {\n// pot_jj.hidden = false\n// }\n// }\n// if (XX.touched(cursor)) {\n// if (r.costumeId == 6) {\n// r.scale = 0.35\n// XX.hidden = true\n// tt.hidden = true\n// r.costumeId = 1\n// r3s.hidden = false\n// mummy.hidden = false\n// way1.hidden = true\n// book.hidden = false\n// eye.hidden = false\n// uj.hidden = false\n// way2.hidden = false\n// ddv.hidden = false\n// if (ppe2 !== 1) {\n// ppe.hidden = true\n// } else {\n// ppe.hidden = false\n// }\n// if (Isis_jj2 == 0) {\n// Isis_jj.hidden = true\n// } else {\n// Isis_jj.hidden = false\n// }\n// if (QQ2 == 0) {\n// QQ.hidden = true\n// } else {\n// QQ.hidden = false\n// }\n// if (ii == 0) {\n// pot_jj.hidden = true\n// } else {\n// pot_jj.hidden = false\n// }\n// }\n// if (r.costumeId == 4) {\n// r.costumeId = 1\n// book.hidden = false\n// uj.hidden = false\n// r3s.hidden = false\n// mummy.hidden = false\n// way1.hidden = true\n// tt.hidden = true\n// way2.hidden = false\n// ddv.hidden = false\n// XX.hidden = true\n// ddv.destroy()\n// r.scale = 0.35\n// if (ppe2 !== 1) {\n// ppe.hidden = true\n// } else {\n// ppe.hidden = false\n// }\n// if (Isis_jj2 == 0) {\n// Isis_jj.hidden = true\n// } else {\n// Isis_jj.hidden = false\n// }\n// if (QQ2 == 0) {\n// QQ.hidden = true\n// } else {\n// QQ.hidden = false\n// }\n// if (ii == 0) {\n// pot_jj.hidden = true\n// } else {\n// pot_jj.hidden = false\n// }\n// }\n// if (r.costumeId == 3) {\n// r.costumeId = 2\n// r.scale = 0.35\n// way2.hidden = true\n// r3s.hidden = true\n// o3o.hidden = false\n// mummy.hidden = true\n// r3o.hidden = false\n// jf.hidden = false\n// pot.hidden = false\n// jjp.x = 300\n// jjp.hidden = true\n// iew.hidden = true\n// tt.hidden = true\n// XX.hidden = true\n// ddv.hidden = true\n// if (QQ2 == 0) {\n// QQ.hidden = true\n// } else {\n// QQ.hidden = false\n// }\n// if (ii == 0) {\n// pot_jj.hidden = true\n// } else {\n// pot_jj.hidden = false\n// }\n// if (ppe2 !== 1) {\n// ppe.hidden = true\n// } else {\n// ppe.hidden = false\n// }\n// if (Isis_jj2 == 0) {\n// Isis_jj.hidden = true\n// } else {\n// Isis_jj.hidden = false\n// }\n// }\n// if (QQget.hidden == false) {\n// QQget.hidden = true\n// XX.hidden = true\n// if (QQ2 == 0) {\n// QQ.hidden = true\n// } else {\n// QQ.hidden = false\n// }\n// if (ii == 0) {\n// pot_jj.hidden = true\n// } else {\n// pot_jj.hidden = false\n// }\n// if (ppe2 !== 1) {\n// ppe.hidden = true\n// } else {\n// ppe.hidden = false\n// }\n// if (Isis_jj2 == 0) {\n// Isis_jj.hidden = true\n// } else {\n// Isis_jj.hidden = false\n// }\n// }\n// if (r.costumeId == 5) {\n// r.costumeId = 0\n// Isis.hidden = false\n// Shu.hidden = false\n// Osiris.hidden = false\n// Seth.hidden = false\n// cou.hidden = false\n// r3s.hidden = true\n// mummy.hidden = true\n// way1.hidden = false\n// tt.hidden = false\n// way2.hidden = true\n// XX.hidden = true\n// r.scale = 0.35\n// if (ppe2 !== 1) {\n// ppe.hidden = true\n// } else {\n// ppe.hidden = false\n// }\n// if (QQ2 == 0) {\n// QQ.hidden = true\n// } else {\n// QQ.hidden = false\n// }\n// if (ii == 0) {\n// pot_jj.hidden = true\n// } else {\n// pot_jj.hidden = false\n// }\n// if (Isis_jj2 == 0) {\n// Isis_jj.hidden = true\n// } else {\n// Isis_jj.hidden = false\n// }\n// }\n// if (r.costumeId == 7) {\n// r.costumeId = 0\n// Isis.hidden = false\n// Shu.hidden = false\n// Osiris.hidden = false\n// Seth.hidden = false\n// cco.hidden = true\n// cou.hidden = false\n// r3s.hidden = true\n// mummy.hidden = true\n// way1.hidden = false\n// tt.hidden = false\n// way2.hidden = true\n// XX.hidden = true\n// lol.hidden = true\n// lol2.hidden = true\n// lol3.hidden = true\n// lol4.hidden = true\n// r.scale = 0.35\n// if (ppe2 !== 1) {\n// ppe.hidden = true\n// } else {\n// ppe.hidden = false\n// }\n// if (QQ2 == 0) {\n// QQ.hidden = true\n// } else {\n// QQ.hidden = false\n// }\n// if (ii == 0) {\n// pot_jj.hidden = true\n// } else {\n// pot_jj.hidden = false\n// }\n// if (Isis_jj2 == 0) {\n// Isis_jj.hidden = true\n// } else {\n// Isis_jj.hidden = false\n// }\n// }\n// if (r.costumeId == 8) {\n// r.costumeId = 1\n// book.hidden = false\n// ddv.hidden = false\n// uj.hidden = false\n// r3s.hidden = false\n// mummy.hidden = false\n// way1.hidden = true\n// tt.hidden = true\n// way2.hidden = false\n// XX.hidden = true\n// mummy_up.hidden = true\n// r.scale = 0.35\n// if (ppe2 !== 1) {\n// ppe.hidden = true\n// } else {\n// ppe.hidden = false\n// }\n// if (Isis_jj2 == 0) {\n// Isis_jj.hidden = true\n// } else {\n// Isis_jj.hidden = false\n// }\n// if (QQ2 == 0) {\n// QQ.hidden = true\n// } else {\n// QQ.hidden = false\n// }\n// if (ii == 0) {\n// pot_jj.hidden = true\n// } else {\n// pot_jj.hidden = false\n// }\n// if (edlp == 0) {\n// minecraft.hidden = true\n// } else {\n// minecraft.hidden = false\n// }\n// }\n// if (r.costumeId == 9) {\n// kk = 0\n// pot.hidden = false\n// pot.y = 285\n// r.costumeId = 2\n// pot.costumeId = 0\n// r.scale = 0.35\n// way2.hidden = true\n// r3s.hidden = true\n// mummy.hidden = true\n// o3o.hidden = false\n// r3o.hidden = false\n// jf.hidden = false\n// pot.hidden = false\n// jjp.x = 300\n// jjp.hidden = true\n// pot.scale = 0.1\n// iew.hidden = true\n// tt.hidden = true\n// XX.hidden = true\n// ddv.hidden = true\n// pot.x = 292\n// pot.y = 285\n// if (QQ2 == 0) {\n// QQ.hidden = true\n// } else {\n// QQ.hidden = false\n// }\n// if (ii == 0) {\n// pot_jj.hidden = true\n// } else {\n// pot_jj.hidden = false\n// }\n// if (ppe2 !== 1) {\n// ppe.hidden = true\n// } else {\n// ppe.hidden = false\n// }\n// if (Isis_jj2 == 0) {\n// Isis_jj.hidden = true\n// } else {\n// Isis_jj.hidden = false\n// }\n// }\n// if (r.costumeId == 16) {\n// r.costumeId = 1\n// D.hidden = true\n// ddv.hidden = false\n// book.hidden = false\n// uj.hidden = false\n// eye.hidden = false\n// r3s.hidden = false\n// mummy.hidden = false\n// way1.hidden = true\n// tt.hidden = true\n// way2.hidden = false\n// XX.hidden = true\n// mummy_up.hidden = true\n// r.scale = 0.35\n// r.x = 320\n// r.y = 280\n// r.scale = 0.35\n// if (ppe2 !== 1) {\n// ppe.hidden = true\n// } else {\n// ppe.hidden = false\n// }\n// if (Isis_jj2 == 0) {\n// Isis_jj.hidden = true\n// } else {\n// Isis_jj.hidden = false\n// }\n// if (QQ2 == 0) {\n// QQ.hidden = true\n// } else {\n// QQ.hidden = false\n// }\n// if (ii == 0) {\n// pot_jj.hidden = true\n// } else {\n// pot_jj.hidden = false\n// }\n// if (edlp == 0) {\n// minecraft.hidden = true\n// } else {\n// minecraft.hidden = false\n// }\n// }\n// if (r.costumeId == 17) {\n// D.hidden = true\n// book.hidden = false\n// uj.hidden = false\n// eye.hidden = false\n// r3s.hidden = false\n// mummy.hidden = false\n// way1.hidden = true\n// tt.hidden = true\n// way2.hidden = false\n// XX.hidden = true\n// mummy_up.hidden = true\n// XX.hidden = true\n// lp.hidden = false\n// r.scale = 0.35\n// r.x = 320\n// r.y = 280\n// r.scale = 0.35\n// if (ppe2 !== 1) {\n// ppe.hidden = true\n// } else {\n// ppe.hidden = false\n// }\n// if (Isis_jj2 == 0) {\n// Isis_jj.hidden = true\n// } else {\n// Isis_jj.hidden = false\n// }\n// if (QQ2 == 0) {\n// QQ.hidden = true\n// } else {\n// QQ.hidden = false\n// }\n// if (ii == 0) {\n// pot_jj.hidden = true\n// } else {\n// pot_jj.hidden = false\n// }\n// if (edlp == 0) {\n// minecraft.hidden = true\n// } else {\n// minecraft.hidden = false\n// }\n// r.costumeId = 18\n// }\n// if (r.costumeId == 19) {\n// r.costumeId = 1\n// book.hidden = false\n// ddv.hidden = false\n// uj.hidden = false\n// r3s.hidden = false\n// mummy.hidden = false\n// way1.hidden = true\n// tt.hidden = true\n// way2.hidden = false\n// eye.hidden = false\n// XX.hidden = true\n// mummy_up.hidden = true\n// r.scale = 0.35\n// if (ppe2 !== 1) {\n// ppe.hidden = true\n// } else {\n// ppe.hidden = false\n// }\n// if (Isis_jj2 == 0) {\n// Isis_jj.hidden = true\n// } else {\n// Isis_jj.hidden = false\n// }\n// if (QQ2 == 0) {\n// QQ.hidden = true\n// } else {\n// QQ.hidden = false\n// }\n// if (ii == 0) {\n// pot_jj.hidden = true\n// } else {\n// pot_jj.hidden = false\n// }\n// if (edlp == 0) {\n// minecraft.hidden = true\n// } else {\n// minecraft.hidden = false\n// }\n// if (adj == 0) {\n// uj_jj.hidden = true\n// } else {\n// uj_jj.hidden = false\n// }\n// }\n// if (xo.hidden == false \u0026\u0026 adj == 1) {\n// xo.hidden = true\n// XX.hidden = true\n// }\n// if (r.costumeId == 20) {\n// r.costumeId = 2\n// r3o.hidden = false\n// jf.hidden = false\n// o3o_jj.hidden = true\n// pot.hidden = false\n// o3o.hidden = false\n// XX.hidden = true\n// llol.hidden = true\n// llol2.hidden = true\n// }\n// }\n// if (ddv.touched(cursor)) {\n// way2.hidden = true\n// r3s.hidden = true\n// mummy.hidden = true\n// ddv.hidden = true\n// ppe.hidden = false\n// eye.hidden = true\n// XX.hidden = false\n// tt.hidden = true\n// uj.hidden = true\n// r.costumeId = 4\n// r.scale = 0.5\n// }\n// if (ppe.touched(cursor) \u0026\u0026 ppe2 == 0) {\n// ppe.scale = 0.3\n// ppe.x = 50\n// ppe.y = 50\n// ppe2 = 1\n// if (ppe2 !== 1) {\n// ppe.hidden = true\n// } else {\n// ppe.hidden = false\n// }\n// if (Isis_jj2 == 0) {\n// Isis_jj.hidden = true\n// } else {\n// Isis_jj.hidden = false\n// }\n// }\n// if (ppe.touched(cursor) \u0026\u0026 ppe2 == 1 \u0026\u0026 ppe3 == 0 \u0026\u0026 ppe4 == 0) {\n// ppe.costumeId = 1\n// ppe3 = 1\n// } else if (ppe3 == 1 \u0026\u0026 ppe.touched(cursor) \u0026\u0026 ppe4 == 0) {\n// ppe3 = 0\n// ppe.costumeId = 0\n// }\n// if (ppe.touched(cursor) \u0026\u0026 ppe2 == 1 \u0026\u0026 ppe3 == 0 \u0026\u0026 ppe4 == 1) {\n// ppe.costumeId = 3\n// ppe3 = 1\n// } else if (ppe3 == 1 \u0026\u0026 ppe.touched(cursor) \u0026\u0026 ppe4 == 1) {\n// ppe3 = 0\n// ppe.costumeId = 2\n// }\n\n// if (tt.touched(cursor)) {\n// cou.hidden = true\n// way2.hidden = true\n// r3s.hidden = true\n// mummy.hidden = true\n// r3o.hidden = true\n// jf.hidden = true\n// pot.hidden = true\n// jjp.hidden = true\n// iew.hidden = true\n// XX.hidden = false\n// ddv.hidden = true\n// if (ppe2 == 0) {\n// ppe.hidden = true\n// } else if (ppe2 == 1) {\n// ppe.hidden = false\n// }\n// if (QQ2 == 0) {\n// QQ.hidden = true\n// } else {\n// QQ.hidden = false\n// }\n// if (ii == 0) {\n// pot_jj.hidden = true\n// } else {\n// pot_jj.hidden = false\n// }\n// if (Isis_jj2 == 0) {\n// Isis_jj.hidden = true\n// } else {\n// Isis_jj.hidden = false\n// }\n\n// way1.hidden = true\n// tt.hidden = true\n// Isis.hidden = true\n// Shu.hidden = true\n// Osiris.hidden = true\n// Seth.hidden = true\n// r.costumeId = 5\n// r.scale = 0.5\n// }\n// if (ppe3 == 1 \u0026\u0026 ppe2 == 1 \u0026\u0026 (r.touched(cursor) \u0026\u0026 r.costumeId == 5)) {\n// ppe.x = 440\n// ppe.y = 300\n// ppe.costumeId = 0\n// ppe.scale = 0.7\n// setTimeout(function () {\n// ppe.costumeId = 2\n// ppe4 = 1\n// }, 1000);\n// setTimeout(function () {\n// ppe.x = 50\n// ppe.y = 50\n// ppe.scale = 0.35\n// }, 2000);\n\n// }\n// if (iew.touched(cursor) \u0026\u0026 ppe2 == 1 \u0026\u0026 ppe3 == 1 \u0026\u0026 ppe4 == 1 \u0026\u0026 ppe5 == 0) {\n// ppe.x = 400\n// ppe.y = 300\n// ppe.costumeId = 2\n// ppe.scale = 0.7\n// setTimeout(function () {\n// QQ.hidden = false\n// iew.costumeId = 1\n// ppe.x = 50\n// ppe.y = 50\n// ppe.scale = 0.35\n// ppe5++\n// }, 1000);\n// }\n// if (QQ.touched(cursor) \u0026\u0026 r.costumeId == 3) {\n// QQ.x = 120\n// QQ.y = 50\n// QQ.scale = 0.3\n// QQ2 = 1\n// } else if (QQ.touched(cursor) \u0026\u0026 QQ2 == 1) {\n// QQget.hidden = false\n// XX.hidden = false\n// }\n// if (book.touched(cursor)) {\n// r.costumeId = 6\n// r.scale = 0.5\n// r3s.hidden = true\n// mummy.hidden = true\n// iew.hidden = true\n// eye.hidden = true\n// uj.hidden = true\n// book.hidden = true\n// XX.hidden = false\n// ddv.hidden = true\n// QQget.hidden = true\n// way2.hidden = true\n// if (ppe2 == 0) {\n// ppe.hidden = true\n// } else if (ppe2 == 1) {\n// ppe.hidden = false\n// }\n// if (QQ2 == 0) {\n// QQ.hidden = true\n// } else {\n// QQ.hidden = false\n// }\n// if (ii == 0) {\n// pot_jj.hidden = true\n// } else {\n// pot_jj.hidden = false\n// }\n// if (Isis_jj2 == 0) {\n// Isis_jj.hidden = true\n// } else {\n// Isis_jj.hidden = false\n// }\n// }\n// if (cou.touched(cursor)) {\n// r.costumeId = 7\n// r.scale = 0.45\n// Isis.hidden = true\n// Shu.hidden = true\n// Osiris.hidden = true\n// Seth.hidden = true\n// cco.hidden = false\n// XX.hidden = false\n// way1.hidden = true\n// cou.hidden = true\n// tt.hidden = true\n// lol.hidden = false\n// lol2.hidden = false\n// lol3.hidden = false\n// lol4.hidden = false\n// if (ppe2 == 0) {\n// ppe.hidden = true\n// } else if (ppe2 == 1) {\n// ppe.hidden = false\n// }\n// if (QQ2 == 0) {\n// QQ.hidden = true\n// } else {\n// QQ.hidden = false\n// }\n// if (ii == 0) {\n// pot_jj.hidden = true\n// } else {\n// pot_jj.hidden = false\n// }\n// if (Isis_jj2 == 0) {\n// Isis_jj.hidden = true\n// } else {\n// Isis_jj.hidden = false\n// }\n// }\n// if (lol.costumeId == 3 \u0026\u0026 lol2.costumeId == 0 \u0026\u0026 lol3.costumeId == 2 \u0026\u0026 lol4.costumeId == 1) {\n// lol.destroy()\n// lol2.destroy()\n// lol3.destroy()\n// lol4.destroy()\n// cco.costumeId = 1\n// lol.costumeId = 0\n// lol2.costumeId = 0\n// lol3.costumeId = 0\n// lol4.costumeId = 0\n// cco.x += 20\n// cco.y -= 50\n// Isis_jj.hidden = false\n// Isis_jj.direction += 90\n// }\n// if (mummy.touched(cursor)) {\n// mummy_up.x = 320\n// mummy_up.y = 320\n// way2.hidden = true\n// r3s.hidden = true\n// mummy.hidden = true\n// ddv.hidden = true\n// XX.hidden = false\n// mummy_up.hidden = false\n// tt.hidden = true\n// eye.hidden = true\n// way2.hidden = true\n// uj.hidden = true\n// book.hidden = true\n// r.costumeId = 8\n// }\n// if (pot.touched(cursor) \u0026\u0026 kk == 0) {\n// XX.hidden = false\n// pot.costumeId = 0\n// kk += 1\n// r.costumeId = 9\n// r.scale = 0.5\n// pot.scale = 0.5\n// pot.y = 335\n// way2.hidden = true\n// tt.hidden = true\n// r3s.hidden = true\n// o3o.hidden = true\n// r3o.hidden = true\n// jf.hidden = true\n// pot.hidden = false\n// iew.hidden = true\n// ddv.hidden = true\n// ppe.hidden = true\n// if (ppe2 !== 1) {\n// ppe.hidden = true\n// } else {\n// ppe.hidden = false\n// }\n// if (Isis_jj2 == 0) {\n// Isis_jj.hidden = true\n// } else {\n// Isis_jj.hidden = false\n// }\n// if (QQ2 == 0) {\n// QQ.hidden = true\n// } else {\n// QQ.hidden = false\n// }\n// if (ii == 0) {\n// pot_jj.hidden = true\n// } else {\n// pot_jj.hidden = false\n// }\n// } else if (pot.touched(cursor) \u0026\u0026 kk == 1 \u0026\u0026 Seth_jj2 == 1) {\n// pot.hidden = true\n// Seth_jj.hidden = true\n// r.animate([10, 11, 12, 13, 14, 15], 10);\n// kk = 2\n// } else if (kk == 2) {\n// pot_jj.y = 50\n// pot_jj.x = 350\n// pot.hidden = false\n// pot_jj.scale = 0.3\n// pot_jj.costumeId = 1\n// pot.y += 50\n// pot.x += 50\n// r.costumeId = 9\n// Seth_jj.hidden = false\n// Seth_jj.costumeId = 0\n// ii = 1\n// kk--\n// pot.costumeId = 1\n// pot_jj.costumeId = 1\n// if (ppe2 !== 1) {\n// ppe.hidden = true\n// } else {\n// ppe.hidden = false\n// }\n// if (Isis_jj2 == 0) {\n// Isis_jj.hidden = true\n// } else {\n// Isis_jj.hidden = false\n// }\n// if (QQ2 == 0) {\n// QQ.hidden = true\n// } else {\n// QQ.hidden = false\n// }\n// if (ii == 0) {\n// pot_jj.hidden = true\n// } else {\n// pot_jj.hidden = false\n// }\n// }\n// })\n// lol.when(\"click\", function () {\n// if (lol.costumeId != 3) {\n// this.costumeId++\n// } else {\n// this.costumeId = 0\n// }\n// });\n// lol2.when(\"click\", function () {\n// if (lol2.costumeId != 3) {\n// this.costumeId++\n// } else {\n// this.costumeId = 0\n// }\n// });\n// lol3.when(\"click\", function () {\n// if (lol3.costumeId != 3) {\n// this.costumeId++\n// } else {\n// this.costumeId = 0\n// }\n// });\n// lol4.when(\"click\", function () {\n// if (lol4.costumeId != 3) {\n// this.costumeId++\n// } else {\n// this.costumeId = 0\n// }\n// });\n// Isis_jj.when(\"click\", function () {\n// if (Isis_jj2 == 0) {\n// Isis_jj2 = 1\n// Isis_jj.x = 230\n// Isis_jj.y = 50\n// Isis_jj.scale = 0.3\n// } else if (Isis_jj2 = 1) {\n// if (Isis_jj.costumeId == 0) {\n// Isis_jj.costumeId++\n// jj++\n// } else if (Isis_jj.costumeId == 1) {\n// Isis_jj.costumeId--\n// jj--\n// }\n// }\n// });\n// Isis.when(\"click\", function () {\n// if (jj == 1) {\n// if (Isis.costumeId == 1) {\n// return\n// }\n// Isis_jj.destroy()\n// Isis.costumeId++\n// }\n// });\n// mummy_up.when(\"click\", function () {\n// if (mummy_up.costumeId == 0) {\n// mummy_up.costumeId++\n// mummy_up.y += 50\n// if (edlp == 0) {\n// minecraft.hidden = false\n// }\n// } else if (mummy_up.costumeId == 1) {\n// if (edlp == 0) {\n// minecraft.hidden = true\n// }\n// mummy_up.costumeId--\n// mummy_up.y -= 50\n// }\n// });\n// Seth.when(\"click\", function () {\n// if (Seth_jj.hidden == true) {\n// Seth.costumeId = 1\n// Seth_jj.hidden = false\n// Seth_jj.costumeId = 0\n// } else if (Seth_jj2 == 1) {\n// Seth.costumeId = 0\n// Seth_jj.hidden = true\n// }\n// });\n// Seth_jj.when(\"click\", function () {\n// if (Seth_jj.costumeId == 0 \u0026\u0026 Seth_jj2 == 0) {\n// Seth_jj.costumeId = 1\n// Seth_jj2++\n// } else {\n// Seth_jj.costumeId = 0\n// Seth_jj2--\n// }\n// });\n// pot_jj.when(\"click\", function () {\n// if (ii = 1) {\n// if (pot_jj.costumeId == 1) {\n// pot_jj.costumeId++\n// ppw++\n// } else if (pot_jj.costumeId == 2) {\n// pot_jj.costumeId--\n// ppw--\n// }\n// }\n// });\n// lp.when(\"click\", function () {\n// if (ms = 1) {\n// if (lp.costumeId == 1) {\n// lp.costumeId = 2\n// xs = 1\n// } else if (lp.costumeId == 2) {\n// lp.costumeId = 1\n// xs = 0\n// }\n// }\n// });\n// eye.when(\"click\", function () {\n// r.costumeId = 16\n// r3s.hidden = true\n// mummy.hidden = true\n// iew.hidden = true\n// uj.hidden = true\n// book.hidden = true\n// ddv.hidden = true\n// QQget.hidden = true\n// XX.hidden = false\n// way2.hidden = true\n// eye.hidden = true\n// r.scale = 0.5\n// if (ppe2 == 0) {\n// ppe.hidden = true\n// } else if (ppe2 == 1) {\n// ppe.hidden = false\n// }\n// if (QQ2 == 0) {\n// QQ.hidden = true\n// } else {\n// QQ.hidden = false\n// }\n// if (ii == 0) {\n// pot_jj.hidden = true\n// } else {\n// pot_jj.hidden = false\n// }\n// if (Isis_jj2 == 0) {\n// Isis_jj.hidden = true\n// } else {\n// Isis_jj.hidden = false\n// }\n// });\n// r.when(\"click\", function () {\n// if (r.costumeId == 16 \u0026\u0026 ppw == 1) {\n// D.hidden = false\n// pot_jj.x = 521\n// pot_jj.scale = 1\n// pot_jj.y += 50\n// setTimeout(function () {\n// pot_jj.scale = 0.4\n// pot_jj.y += 100\n// }, 1000);\n// setTimeout(function () {\n// pot_jj.scale = 0.2\n// pot_jj.y += 100\n// }, 2000);\n// setTimeout(function () {\n// pot_jj.scale = 0.1\n// pot_jj.y = 345\n// pot_jj.x = 521\n// r.scale = 0.5\n// alert(\"請使用游標把祿寶石送入眼球部位你就能得到生命十字(PS:不能碰到黑線\")\n// oWo = 1\n// }, 3000);\n// }\n// });\n// lp.when(\"click\", function () {\n// if (qwe == 1) {\n// r.costumeId = 1\n// lp.costumeId = 1\n// lp.y = 50\n// lp.x = 350\n// lp.scale = 0.3\n// qwe = 0\n// ms = 1\n// }\n// });\n// Shu.when(\"click\", function () {\n// if (xs == 1) {\n// if (Shu.costumeId == 1) {\n// return\n// }\n// lp.destroy()\n// Shu.costumeId++\n// }\n// });\n// minecraft.when(\"click\", function () {\n// if (edlp == 0) {\n// minecraft.hidden = false\n// minecraft.y = 50\n// minecraft.x = 400\n// edlp = 1\n// minecraft.direction += 90\n// }\n// if (edlp = 1) {\n// minecraft.scale = 0.2\n// if (minecraft.costumeId == 0) {\n// minecraft.costumeId = 1\n// ai = 1\n// } else if (minecraft.costumeId == 1) {\n// minecraft.costumeId = 0\n// ai = 0\n// }\n// }\n// });\n// uj.when(\"click\", function () {\n// r.costumeId = 19\n// way2.hidden = true\n// r3s.hidden = true\n// mummy.hidden = true\n// uj_jj.hidden = false\n// ddv.hidden = true\n// eye.hidden = true\n// book.hidden = true\n// ppe.hidden = true\n// XX.hidden = false\n// tt.hidden = true\n// uj.hidden = true\n// r.scale = 0.7\n// });\n// uj_jj.when(\"click\", function () {\n// if (adj == 0) {\n// uj_jj.x = 470\n// uj_jj.y = 50\n// uj_jj.scale = 0.2\n// setTimeout(function () {\n// adj = 1\n// }, 500)\n// uj_jj.hidden = false\n// }\n// if (adj == 1) {\n// xo.hidden = false\n// XX.hidden = false\n// }\n// });\n// xo.when(\"click\", function () {\n// if (ai == 1) {\n// xo.costumeId = 1\n// minecraft.destroy()\n// }\n// });\n// o3o.when(\"click\", function () {\n// r.costumeId = 20\n// r3o.hidden = true\n// jf.hidden = true\n// pot.hidden = true\n// o3o.hidden = true\n// o3o_jj.hidden = false\n// XX.hidden = false\n// llol.hidden = false\n// llol2.hidden = false\n// });\n// o3o_jj.when(\"click\", function () {\n// if (lll == 1) {\n// o3o.costumeId = 1\n// }\n// });\n// llol.when(\"click\", function () {\n// if (lllooolll \u003c= 8) {\n// lllooolll++\n// } else {\n// lllooolll = 0\n// }\n// });\n// llol2.when(\"click\", function () {\n// if (lllooolll2 \u003c= 8) {\n// lllooolll2++\n// } else {\n// lllooolll2 = 0\n// }\n// });\n// Osiris_jj.when(\"click\", function () {\n// if (oo7 == 0) {\n// Osiris_jj.x = 400\n// Osiris_jj.y = 50\n// Osiris_jj.scale = 0.15\n// oo7 = 1\n// } else {\n// if (Osiris_jj.costumeId == 0) {\n// Osiris_jj.costumeId = 1\n// poq = 1\n// } else if (Osiris_jj.costumeId == 1) {\n// Osiris_jj.costumeId = 0\n// poq = 0\n// }\n// }\n// });\n// Osiris.when(\"click\", function () {\n// if (poq == 1) {\n// Osiris.costumeId = 1\n// Osiris_jj.destroy()\n// }\n// });\n","created_at":"2018-04-11T11:48:07.564+08:00","updated_at":"2019-11-08T22:44:47.986+08:00","name":"最終密室","language":"javascript","screenshot":{"url":"https://cdn7.koding.school/uploads/project/screenshot/26088/ef8fda9ab19d1678b74cc54912bdbf6b.jpg"},"parent_id":22435,"plugin":"","description":"","note":null,"status":"public","like_student_ids":[],"is_featured":false,"views":319,"hashid":"zpesrnzq","is_content_changed":false,"review_status":"unsubmitted","submitted_at":null,"reviewed_at":null,"advise":null,"is_deleted":false}
[{"id":482511,"file_name":"開門16.png","project_id":26088,"asset_id":59832,"created_at":"2018-04-11T11:48:07.579+08:00","updated_at":"2018-04-11T11:48:07.579+08:00"},{"id":482512,"file_name":"開門15.png","project_id":26088,"asset_id":59856,"created_at":"2018-04-11T11:48:07.581+08:00","updated_at":"2018-04-11T11:48:07.581+08:00"},{"id":482513,"file_name":"開門14.png","project_id":26088,"asset_id":59855,"created_at":"2018-04-11T11:48:07.583+08:00","updated_at":"2018-04-11T11:48:07.583+08:00"},{"id":482514,"file_name":"開門13.png","project_id":26088,"asset_id":59854,"created_at":"2018-04-11T11:48:07.584+08:00","updated_at":"2018-04-11T11:48:07.584+08:00"},{"id":482515,"file_name":"開門12.png","project_id":26088,"asset_id":59853,"created_at":"2018-04-11T11:48:07.585+08:00","updated_at":"2018-04-11T11:48:07.585+08:00"},{"id":482516,"file_name":"開門11.png","project_id":26088,"asset_id":59852,"created_at":"2018-04-11T11:48:07.587+08:00","updated_at":"2018-04-11T11:48:07.587+08:00"},{"id":482517,"file_name":"開門10.png","project_id":26088,"asset_id":59851,"created_at":"2018-04-11T11:48:07.588+08:00","updated_at":"2018-04-11T11:48:07.588+08:00"},{"id":482518,"file_name":"開門9.png","project_id":26088,"asset_id":59850,"created_at":"2018-04-11T11:48:07.589+08:00","updated_at":"2018-04-11T11:48:07.589+08:00"},{"id":482519,"file_name":"開門8.png","project_id":26088,"asset_id":59849,"created_at":"2018-04-11T11:48:07.591+08:00","updated_at":"2018-04-11T11:48:07.591+08:00"},{"id":482520,"file_name":"開門7.png","project_id":26088,"asset_id":59848,"created_at":"2018-04-11T11:48:07.592+08:00","updated_at":"2018-04-11T11:48:07.592+08:00"},{"id":482521,"file_name":"開門6.png","project_id":26088,"asset_id":59847,"created_at":"2018-04-11T11:48:07.593+08:00","updated_at":"2018-04-11T11:48:07.593+08:00"},{"id":482522,"file_name":"開門5.png","project_id":26088,"asset_id":59846,"created_at":"2018-04-11T11:48:07.595+08:00","updated_at":"2018-04-11T11:48:07.595+08:00"},{"id":482523,"file_name":"開門4.png","project_id":26088,"asset_id":59845,"created_at":"2018-04-11T11:48:07.596+08:00","updated_at":"2018-04-11T11:48:07.596+08:00"},{"id":482524,"file_name":"開門3.png","project_id":26088,"asset_id":59844,"created_at":"2018-04-11T11:48:07.597+08:00","updated_at":"2018-04-11T11:48:07.597+08:00"},{"id":482525,"file_name":"開門2.png","project_id":26088,"asset_id":59843,"created_at":"2018-04-11T11:48:07.599+08:00","updated_at":"2018-04-11T11:48:07.599+08:00"},{"id":482526,"file_name":"開門1-3.png","project_id":26088,"asset_id":59842,"created_at":"2018-04-11T11:48:07.600+08:00","updated_at":"2018-04-11T11:48:07.600+08:00"},{"id":482527,"file_name":"開門1-2.png","project_id":26088,"asset_id":59841,"created_at":"2018-04-11T11:48:07.601+08:00","updated_at":"2018-04-11T11:48:07.601+08:00"},{"id":482528,"file_name":"開門1-1.png","project_id":26088,"asset_id":59840,"created_at":"2018-04-11T11:48:07.603+08:00","updated_at":"2018-04-11T11:48:07.603+08:00"},{"id":482529,"file_name":"閉門-1.png","project_id":26088,"asset_id":59839,"created_at":"2018-04-11T11:48:07.604+08:00","updated_at":"2018-04-11T11:48:07.604+08:00"},{"id":482530,"file_name":"閉門.png","project_id":26088,"asset_id":59838,"created_at":"2018-04-11T11:48:07.606+08:00","updated_at":"2018-04-11T11:48:07.606+08:00"},{"id":482531,"file_name":"神像3-有.png","project_id":26088,"asset_id":42506,"created_at":"2018-04-11T11:48:07.607+08:00","updated_at":"2018-04-11T11:48:07.607+08:00"},{"id":482532,"file_name":"神像3-器-1.png","project_id":26088,"asset_id":59816,"created_at":"2018-04-11T11:48:07.609+08:00","updated_at":"2018-04-11T11:48:07.609+08:00"},{"id":482533,"file_name":"神像3-器.png","project_id":26088,"asset_id":59815,"created_at":"2018-04-11T11:48:07.610+08:00","updated_at":"2018-04-11T11:48:07.610+08:00"},{"id":482534,"file_name":"密碼.png","project_id":26088,"asset_id":59808,"created_at":"2018-04-11T11:48:07.612+08:00","updated_at":"2018-04-11T11:48:07.612+08:00"},{"id":482539,"file_name":"數-草紙.png","project_id":26088,"asset_id":59798,"created_at":"2018-04-11T11:48:07.618+08:00","updated_at":"2018-04-11T11:48:07.618+08:00"},{"id":482540,"file_name":"數-題目.png","project_id":26088,"asset_id":59797,"created_at":"2018-04-11T11:48:07.620+08:00","updated_at":"2018-04-11T11:48:07.620+08:00"},{"id":482541,"file_name":"數-卷軸-1.png","project_id":26088,"asset_id":59795,"created_at":"2018-04-11T11:48:07.621+08:00","updated_at":"2018-04-11T11:48:07.621+08:00"},{"id":482542,"file_name":"數-卷軸.png","project_id":26088,"asset_id":59794,"created_at":"2018-04-11T11:48:07.622+08:00","updated_at":"2018-04-11T11:48:07.622+08:00"},{"id":482543,"file_name":"數-格.jpg","project_id":26088,"asset_id":53271,"created_at":"2018-04-11T11:48:07.624+08:00","updated_at":"2018-04-11T11:48:07.624+08:00"},{"id":482544,"file_name":"木乃伊(開.png","project_id":26088,"asset_id":59792,"created_at":"2018-04-11T11:48:07.626+08:00","updated_at":"2018-04-11T11:48:07.626+08:00"},{"id":482545,"file_name":"藥水-1.png","project_id":26088,"asset_id":59791,"created_at":"2018-04-11T11:48:07.627+08:00","updated_at":"2018-04-11T11:48:07.627+08:00"},{"id":482546,"file_name":"189.png","project_id":26088,"asset_id":59781,"created_at":"2018-04-11T11:48:07.628+08:00","updated_at":"2018-04-11T11:48:07.628+08:00"},{"id":482547,"file_name":"神像2-有.png","project_id":26088,"asset_id":53371,"created_at":"2018-04-11T11:48:07.630+08:00","updated_at":"2018-04-11T11:48:07.630+08:00"},{"id":482548,"file_name":"神像2-器-1.png","project_id":26088,"asset_id":59780,"created_at":"2018-04-11T11:48:07.631+08:00","updated_at":"2018-04-11T11:48:07.631+08:00"},{"id":482549,"file_name":"神像2-器.png","project_id":26088,"asset_id":59779,"created_at":"2018-04-11T11:48:07.636+08:00","updated_at":"2018-04-11T11:48:07.636+08:00"},{"id":482550,"file_name":"生命之符-點取位置.png","project_id":26088,"asset_id":59498,"created_at":"2018-04-11T11:48:07.638+08:00","updated_at":"2018-04-11T11:48:07.638+08:00"},{"id":482551,"file_name":"r2-1(有火把)-1光束.png","project_id":26088,"asset_id":59729,"created_at":"2018-04-11T11:48:07.641+08:00","updated_at":"2018-04-11T11:48:07.641+08:00"},{"id":482552,"file_name":"eye3-黃色路線2.png","project_id":26088,"asset_id":59728,"created_at":"2018-04-11T11:48:07.644+08:00","updated_at":"2018-04-11T11:48:07.644+08:00"},{"id":482553,"file_name":"eye1透明路線.png","project_id":26088,"asset_id":59549,"created_at":"2018-04-11T11:48:07.646+08:00","updated_at":"2018-04-11T11:48:07.646+08:00"},{"id":482554,"file_name":"888.png","project_id":26088,"asset_id":51463,"created_at":"2018-04-11T11:48:07.647+08:00","updated_at":"2018-04-11T11:48:07.647+08:00"},{"id":482555,"file_name":"生命之符-點取位置.png","project_id":26088,"asset_id":59498,"created_at":"2018-04-11T11:48:07.649+08:00","updated_at":"2018-04-11T11:48:07.649+08:00"},{"id":482556,"file_name":"587925.png","project_id":26088,"asset_id":59496,"created_at":"2018-04-11T11:48:07.651+08:00","updated_at":"2018-04-11T11:48:07.651+08:00"},{"id":482557,"file_name":"寶石-斜.png","project_id":26088,"asset_id":59470,"created_at":"2018-04-11T11:48:07.652+08:00","updated_at":"2018-04-11T11:48:07.652+08:00"},{"id":482558,"file_name":"寶石-正-1.png","project_id":26088,"asset_id":59469,"created_at":"2018-04-11T11:48:07.653+08:00","updated_at":"2018-04-11T11:48:07.653+08:00"},{"id":482559,"file_name":"寶石-正.png","project_id":26088,"asset_id":59468,"created_at":"2018-04-11T11:48:07.655+08:00","updated_at":"2018-04-11T11:48:07.655+08:00"},{"id":482560,"file_name":"陶罐\u0026斧頭-6.png","project_id":26088,"asset_id":59464,"created_at":"2018-04-11T11:48:07.656+08:00","updated_at":"2018-04-11T11:48:07.656+08:00"},{"id":482561,"file_name":"陶罐\u0026斧頭-5.png","project_id":26088,"asset_id":59463,"created_at":"2018-04-11T11:48:07.657+08:00","updated_at":"2018-04-11T11:48:07.657+08:00"},{"id":482562,"file_name":"陶罐\u0026斧頭-4.png","project_id":26088,"asset_id":59462,"created_at":"2018-04-11T11:48:07.659+08:00","updated_at":"2018-04-11T11:48:07.659+08:00"},{"id":482563,"file_name":"陶罐\u0026斧頭-3.png","project_id":26088,"asset_id":59461,"created_at":"2018-04-11T11:48:07.660+08:00","updated_at":"2018-04-11T11:48:07.660+08:00"},{"id":482564,"file_name":"陶罐\u0026斧頭-2.png","project_id":26088,"asset_id":59460,"created_at":"2018-04-11T11:48:07.661+08:00","updated_at":"2018-04-11T11:48:07.661+08:00"},{"id":482565,"file_name":"陶罐\u0026斧頭-1.png","project_id":26088,"asset_id":59459,"created_at":"2018-04-11T11:48:07.664+08:00","updated_at":"2018-04-11T11:48:07.664+08:00"},{"id":482566,"file_name":"陶器碎片-1.png","project_id":26088,"asset_id":59052,"created_at":"2018-04-11T11:48:07.665+08:00","updated_at":"2018-04-11T11:48:07.665+08:00"},{"id":482568,"file_name":"陶罐.png","project_id":26088,"asset_id":59050,"created_at":"2018-04-11T11:48:07.669+08:00","updated_at":"2018-04-11T11:48:07.669+08:00"},{"id":482569,"file_name":"神像1-器-1.png","project_id":26088,"asset_id":59048,"created_at":"2018-04-11T11:48:07.670+08:00","updated_at":"2018-04-11T11:48:07.670+08:00"},{"id":482570,"file_name":"神像1-無.png","project_id":26088,"asset_id":52252,"created_at":"2018-04-11T11:48:07.671+08:00","updated_at":"2018-04-11T11:48:07.671+08:00"},{"id":482571,"file_name":"神像1-有.png","project_id":26088,"asset_id":58997,"created_at":"2018-04-11T11:48:07.673+08:00","updated_at":"2018-04-11T11:48:07.673+08:00"},{"id":482572,"file_name":"藥水.png","project_id":26088,"asset_id":58276,"created_at":"2018-04-11T11:48:07.674+08:00","updated_at":"2018-04-11T11:48:07.674+08:00"},{"id":482573,"file_name":"木乃伊(閉).png","project_id":26088,"asset_id":58228,"created_at":"2018-04-11T11:48:07.676+08:00","updated_at":"2018-04-11T11:48:07.676+08:00"},{"id":482575,"file_name":"r2-1mummy.png","project_id":26088,"asset_id":58202,"created_at":"2018-04-11T11:48:07.679+08:00","updated_at":"2018-04-11T11:48:07.679+08:00"},{"id":482576,"file_name":"神像4-器-1.png","project_id":26088,"asset_id":58183,"created_at":"2018-04-11T11:48:07.680+08:00","updated_at":"2018-04-11T11:48:07.680+08:00"},{"id":482577,"file_name":"神像4-器.png","project_id":26088,"asset_id":58182,"created_at":"2018-04-11T11:48:07.682+08:00","updated_at":"2018-04-11T11:48:07.682+08:00"},{"id":482578,"file_name":"神像4-無.png","project_id":26088,"asset_id":57145,"created_at":"2018-04-11T11:48:07.683+08:00","updated_at":"2018-04-11T11:48:07.683+08:00"},{"id":482579,"file_name":"神像4-有.png","project_id":26088,"asset_id":58181,"created_at":"2018-04-11T11:48:07.685+08:00","updated_at":"2018-04-11T11:48:07.685+08:00"},{"id":482580,"file_name":"神像1-器.png","project_id":26088,"asset_id":58148,"created_at":"2018-04-11T11:48:07.686+08:00","updated_at":"2018-04-11T11:48:07.686+08:00"},{"id":482581,"file_name":"神像3-無.png","project_id":26088,"asset_id":57144,"created_at":"2018-04-11T11:48:07.687+08:00","updated_at":"2018-04-11T11:48:07.687+08:00"},{"id":482582,"file_name":"神像2-無.png","project_id":26088,"asset_id":57143,"created_at":"2018-04-11T11:48:07.689+08:00","updated_at":"2018-04-11T11:48:07.689+08:00"},{"id":482583,"file_name":"鳥.png","project_id":26088,"asset_id":57142,"created_at":"2018-04-11T11:48:07.690+08:00","updated_at":"2018-04-11T11:48:07.690+08:00"},{"id":482584,"file_name":"蛇.png","project_id":26088,"asset_id":57141,"created_at":"2018-04-11T11:48:07.691+08:00","updated_at":"2018-04-11T11:48:07.691+08:00"},{"id":482585,"file_name":"眼睛.png","project_id":26088,"asset_id":57140,"created_at":"2018-04-11T11:48:07.693+08:00","updated_at":"2018-04-11T11:48:07.693+08:00"},{"id":482586,"file_name":"十字.png","project_id":26088,"asset_id":57139,"created_at":"2018-04-11T11:48:07.694+08:00","updated_at":"2018-04-11T11:48:07.694+08:00"},{"id":482587,"file_name":"寶箱大圖打開.png","project_id":26088,"asset_id":57120,"created_at":"2018-04-11T11:48:07.695+08:00","updated_at":"2018-04-11T11:48:07.695+08:00"},{"id":482589,"file_name":"寶箱大圖.png","project_id":26088,"asset_id":57002,"created_at":"2018-04-11T11:48:07.698+08:00","updated_at":"2018-04-11T11:48:07.698+08:00"},{"id":482590,"file_name":"寶箱小圖.png","project_id":26088,"asset_id":57003,"created_at":"2018-04-11T11:48:07.700+08:00","updated_at":"2018-04-11T11:48:07.700+08:00"},{"id":482591,"file_name":"書(闔起).png","project_id":26088,"asset_id":56524,"created_at":"2018-04-11T11:48:07.701+08:00","updated_at":"2018-04-11T11:48:07.701+08:00"},{"id":482592,"file_name":"象形文字紙捲打開.png","project_id":26088,"asset_id":56154,"created_at":"2018-04-11T11:48:07.703+08:00","updated_at":"2018-04-11T11:48:07.703+08:00"},{"id":482593,"file_name":"887.png","project_id":26088,"asset_id":53313,"created_at":"2018-04-11T11:48:07.704+08:00","updated_at":"2018-04-11T11:48:07.704+08:00"},{"id":482595,"file_name":"火把2.png","project_id":26088,"asset_id":53314,"created_at":"2018-04-11T11:48:07.708+08:00","updated_at":"2018-04-11T11:48:07.708+08:00"},{"id":482597,"file_name":"暗格2.jpg","project_id":26088,"asset_id":53271,"created_at":"2018-04-11T11:48:07.710+08:00","updated_at":"2018-04-11T11:48:07.710+08:00"},{"id":482598,"file_name":"象形文字紙捲.png","project_id":26088,"asset_id":53270,"created_at":"2018-04-11T11:48:07.711+08:00","updated_at":"2018-04-11T11:48:07.711+08:00"},{"id":482599,"file_name":"火把.png","project_id":26088,"asset_id":53268,"created_at":"2018-04-11T11:48:07.713+08:00","updated_at":"2018-04-11T11:48:07.713+08:00"},{"id":482602,"file_name":"火爐小圖.png","project_id":26088,"asset_id":53259,"created_at":"2018-04-11T11:48:07.717+08:00","updated_at":"2018-04-11T11:48:07.717+08:00"},{"id":482603,"file_name":"886.png","project_id":26088,"asset_id":53255,"created_at":"2018-04-11T11:48:07.718+08:00","updated_at":"2018-04-11T11:48:07.718+08:00"},{"id":482605,"file_name":"火把小圖.png","project_id":26088,"asset_id":53023,"created_at":"2018-04-11T11:48:07.721+08:00","updated_at":"2018-04-11T11:48:07.721+08:00"},{"id":482606,"file_name":"XX.png","project_id":26088,"asset_id":52996,"created_at":"2018-04-11T11:48:07.723+08:00","updated_at":"2018-04-11T11:48:07.723+08:00"},{"id":482609,"file_name":"暗格1.jpg","project_id":26088,"asset_id":52513,"created_at":"2018-04-11T11:48:07.727+08:00","updated_at":"2018-04-11T11:48:07.727+08:00"},{"id":482604,"file_name":"room_5.png","project_id":26088,"asset_id":53254,"created_at":"2018-04-11T11:48:07.720+08:00","updated_at":"2018-04-11T13:09:41.455+08:00"},{"id":482614,"file_name":"arrow_left.png","project_id":26088,"asset_id":51464,"created_at":"2018-04-11T11:48:07.734+08:00","updated_at":"2018-04-11T12:47:31.682+08:00"},{"id":482613,"file_name":"basement_enter.png","project_id":26088,"asset_id":51465,"created_at":"2018-04-11T11:48:07.732+08:00","updated_at":"2018-04-11T12:52:33.645+08:00"},{"id":482612,"file_name":"basement_exit.png","project_id":26088,"asset_id":51466,"created_at":"2018-04-11T11:48:07.731+08:00","updated_at":"2018-04-11T12:52:43.290+08:00"},{"id":482596,"file_name":"room_1.png","project_id":26088,"asset_id":53312,"created_at":"2018-04-11T11:48:07.709+08:00","updated_at":"2018-04-11T13:06:53.588+08:00"},{"id":482600,"file_name":"room_3.png","project_id":26088,"asset_id":53266,"created_at":"2018-04-11T11:48:07.714+08:00","updated_at":"2018-04-11T13:06:48.461+08:00"},{"id":482588,"file_name":"room_4.png","project_id":26088,"asset_id":57009,"created_at":"2018-04-11T11:48:07.697+08:00","updated_at":"2018-04-11T13:06:27.575+08:00"},{"id":482608,"file_name":"room_8.png","project_id":26088,"asset_id":52515,"created_at":"2018-04-11T11:48:07.725+08:00","updated_at":"2018-04-11T13:09:48.363+08:00"},{"id":482574,"file_name":"room_6.png","project_id":26088,"asset_id":58225,"created_at":"2018-04-11T11:48:07.678+08:00","updated_at":"2018-04-11T13:10:26.098+08:00"},{"id":482594,"file_name":"room_7.png","project_id":26088,"asset_id":54316,"created_at":"2018-04-11T11:48:07.706+08:00","updated_at":"2018-04-11T13:11:22.354+08:00"},{"id":482607,"file_name":"painting_sm.png","project_id":26088,"asset_id":52989,"created_at":"2018-04-11T11:48:07.724+08:00","updated_at":"2018-04-11T13:53:22.413+08:00"},{"id":482610,"file_name":"painting_lg.jpg","project_id":26088,"asset_id":52512,"created_at":"2018-04-11T11:48:07.728+08:00","updated_at":"2018-04-11T13:53:26.895+08:00"},{"id":482535,"file_name":"room_10.png","project_id":26088,"asset_id":59806,"created_at":"2018-04-11T11:48:07.613+08:00","updated_at":"2018-04-11T13:59:25.497+08:00"},{"id":482538,"file_name":"box_2_sm.png","project_id":26088,"asset_id":59803,"created_at":"2018-04-11T11:48:07.617+08:00","updated_at":"2018-04-11T14:02:36.596+08:00"},{"id":482537,"file_name":"box_2_lg_open.png","project_id":26088,"asset_id":59804,"created_at":"2018-04-11T11:48:07.616+08:00","updated_at":"2018-04-11T14:02:45.275+08:00"},{"id":482536,"file_name":"box_2_lg_close.png","project_id":26088,"asset_id":59805,"created_at":"2018-04-11T11:48:07.614+08:00","updated_at":"2018-04-11T14:02:52.713+08:00"},{"id":482567,"file_name":"room_9.png","project_id":26088,"asset_id":59051,"created_at":"2018-04-11T11:48:07.667+08:00","updated_at":"2018-04-11T14:08:39.905+08:00"},{"id":482615,"file_name":"arrow_right.png","project_id":26088,"asset_id":51463,"created_at":"2018-04-11T11:48:07.735+08:00","updated_at":"2018-04-11T12:47:26.250+08:00"},{"id":482616,"file_name":"room_2.png","project_id":26088,"asset_id":51458,"created_at":"2018-04-11T11:48:07.737+08:00","updated_at":"2018-04-11T13:06:32.817+08:00"},{"id":482601,"file_name":"room_0.png","project_id":26088,"asset_id":53260,"created_at":"2018-04-11T11:48:07.715+08:00","updated_at":"2018-04-11T13:06:44.811+08:00"},{"id":482611,"file_name":"bag.png","project_id":26088,"asset_id":51605,"created_at":"2018-04-11T11:48:07.729+08:00","updated_at":"2018-04-11T13:57:15.115+08:00"}]
橘蘋學習平台
橘蘋學習平台
我的作品
檢視專案頁
匯出
複製
匯入
刪除
下載 Android APP (APK)
截圖
1:1:1
1:1
full
幫助
用手機掃描下方 QRCode 進行安裝
或您也可以
下載 APK
到這台電腦
用手機掃描下方 QRCode 進行安裝
或您也可以
下載 APK
到這台電腦