{"id":61358,"student_id":228,"content":"setBackdrop('bg.jpg');\nvar counter = 0;\nvar balloons = [];\nvar target = createSprite('target.png');\nvar score = 0;\nvar gameStatus = 'start';\n\nforever(function(){\n if (counter %30 ===0 \u0026\u0026 gameStatus == 'start') {\n var balloon=createSprite(['a_10.png','a_50.png' , 'a_100.png','a_5.png', 'a_1.png','m_2.png', 'e_2.png', '0.png']);\n var p = Math.floor(Math.random()*101);\n if (p\u003e0\u0026\u0026p\u003c=15){\n balloon.costumeId= 7; \n }else if(p\u003e15\u0026\u0026p\u003c=30){\n balloon.costumeId= 6;\n }else if(p\u003e30\u0026\u0026p\u003c=45){\n balloon.costumeId= 4;\n }else if(p\u003e45\u0026\u0026p\u003c=60){\n balloon.costumeId= 3;\n }else if(p\u003e60\u0026\u0026p\u003c=72){\n balloon.costumeId= 0;\n }else if(p\u003e72\u0026\u0026p\u003c=82){\n balloon.costumeId= 1;\n }else if(p\u003e82\u0026\u0026p\u003c=92){\n balloon.costumeId= 2;\n }else if(p\u003e92\u0026\u0026p\u003c=100){\n balloon.costumeId= 5;\n }\n //balloon.costumeId= Math.floor(Math.random()*8);\n balloons.push(balloon);\n balloon.y = 480;\n balloon.x = Math.floor(Math.random()*641);\n }\n \n for(var i= 0 ; i \u003cballoons.length; i++ )\n {if (balloons[i].costumeId === 0 ){\n balloons[i].y -= 5;\n }\n if (balloons[i].costumeId == 1){\n balloons[i].y -= 10; \n }\n if (balloons[i].costumeId == 2){\n balloons[i].y -= 15; \n }\n if (balloons[i].costumeId == 3){\n balloons[i].y -= 5 ; \n }\n if (balloons[i].costumeId == 4){\n balloons[i].y -= 5 ; \n }\n if (balloons[i].costumeId == 5){\n balloons[i].y -= 20 ; \n }\n if (balloons[i].costumeId == 6){\n balloons[i].y -= 4+Math.floor(Math.random()*5); \n }\n if (balloons[i].costumeId == 7){\n balloons[i].y -= 4+Math.floor(Math.random()*5); \n }\n //balloons[i].y -= Math.floor(Math.random()*);\n if(cursor.isDown \u0026\u0026 balloons[i].touched(cursor)){\n if (balloons[i].costumeId === 0 ){\n score+= 10;\n }\n if (balloons[i].costumeId == 1){\n score+= 50;\n }\n if (balloons[i].costumeId == 2){\n score+= 100;\n }\n if (balloons[i].costumeId == 3){\n score+= 5;\n }\n if (balloons[i].costumeId == 4){\n score+= 1;\n }\n if (balloons[i].costumeId == 5){\n score*= 2;\n }\n if (balloons[i].costumeId == 6){\n score/= 2;\n }\n if (balloons[i].costumeId == 7){\n score= 0;\n }\n \n \n balloons[i].destroy();\n \n }\n }\n \n target.x = cursor.x;\n target.y = cursor.y;\n target.layer = 1;\n \n print(\"得分:\" + score, 10, 10 , 'red', 20);\n counter ++;\n})\n\nsetTimeout(function() {\n gameStatus = 'stop';\n \n}, 30000);","created_at":"2019-03-30T15:08:34.578+08:00","updated_at":"2019-10-21T00:41:15.504+08:00","name":"射氣球 副本","language":"javascript","screenshot":{"url":"https://cdn3.koding.school/uploads/project/screenshot/61358/ecdb3a316f1a9f175f110c439715c846.jpg"},"parent_id":11105,"plugin":"","description":null,"note":null,"status":"public","like_student_ids":[],"is_featured":false,"views":128,"hashid":"zpesq2rn","is_content_changed":false,"review_status":"unsubmitted","submitted_at":null,"reviewed_at":null,"advise":null,"is_deleted":false}
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