{"id":205764,"student_id":3463,"content":"{\"html\":\"\u003c!DOCTYPE html\u003e\\n\u003chtml lang=\\\"en\\\"\u003e\\n\\n\u003chead\u003e\\n \u003cmeta charset=\\\"UTF-8\\\"\u003e\\n \u003cmeta name=\\\"viewport\\\" content=\\\"width=device-width, initial-scale=1.0\\\"\u003e\\n \u003cmeta http-equiv=\\\"X-UA-Compatible\\\" content=\\\"ie=edge\\\"\u003e\\n \u003ctitle\u003eSudoku Solver\u003c/title\u003e\\n \u003clink rel=\\\"stylesheet\\\" href=\\\"index.css\\\"\u003e\\n \u003cscript src=\\\"https://cdn.jsdelivr.net/npm/vue@2.5.17/dist/vue.js\\\"\u003e\u003c/script\u003e\\n\u003c/head\u003e\\n\\n\u003cbody\u003e\\n \u003cdiv id=\\\"sudoku\\\"\u003e\\n \u003ch1\u003eSudoku\u003c/h1\u003e\\n \u003cdiv class=\\\"game\\\"\u003e\\n \u003cdiv class=\\\"grid\\\"\u003e\\n \u003cdiv v-for=\\\"row, y in grid\\\" class=\\\"row\\\"\u003e\\n \u003cdiv v-for=\\\"col, x in row\\\" class=\\\"col\\\"\u003e\\n \u003cinput\\n v-model.number=\\\"grid[x][y]\\\"\\n @focus=\\\"onfocus(x, y)\\\"\\n @focusout=\\\"onfocusout(x, y)\\\"\\n :disabled=\\\"originGrid[x][y] != 0\\\"\\n :style=\\\"textColor(x, y)\\\"\\n \u003e\\n \u003c/div\u003e\\n \u003c/div\u003e\\n \u003c/div\u003e\\n \u003cdiv class=\\\"vertical\\\"\u003e\\n \u003cdiv v-for=\\\"i in 4\\\"\u003e\\n \u003cdiv v-show=\\\"v_check(i - 1)\\\" class=\\\"active\\\"\u003e\u003c/div\u003e\\n \u003c/div\u003e\\n \u003c/div\u003e\\n \u003cdiv class=\\\"horizontal\\\"\u003e\\n \u003cdiv v-for=\\\"i in 4\\\"\u003e\\n \u003cdiv v-show=\\\"h_check(i - 1)\\\" class=\\\"active\\\"\u003e\u003c/div\u003e\\n \u003c/div\u003e\\n \u003c/div\u003e\\n \u003cdiv class=\\\"blocks\\\"\u003e\\n \u003cdiv v-for=\\\"i in 4\\\"\u003e\\n \u003cdiv v-show=\\\"b_check(i - 1)\\\" class=\\\"active\\\"\u003e\u003c/div\u003e\\n \u003c/div\u003e\\n \u003c/div\u003e\\n \u003c/div\u003e\\n \u003cp v-if=\\\"isWin\\\" class=\\\"status\\\"\u003e恭喜你,獲得勝利了!\u003c/p\u003e\\n \u003cbutton @click=\\\"newGame\\\"\u003e新遊戲\u003c/button\u003e\\n \u003cbutton @click=\\\"resolve\\\"\u003e破解\u003c/button\u003e\\n \u003c/div\u003e\\n\u003c/body\u003e\\n\u003c/html\u003e\",\"css\":\"body {\\n display: flex;\\n justify-content: center;\\n align-items: center;\\n background-color: lightyellow;\\n}\\n\\n#sudoku {\\n text-align: center;\\n}\\n\\nh1 {\\n font-size: 1.5rem;\\n}\\n\\nbutton {\\n margin: 10px 5px;\\n}\\n\\n.status {\\n color: red;\\n}\\n\\n.game {\\n width: 450px;\\n height: 450px;\\n border: 1px solid black;\\n position: relative;\\n}\\n\\n.row {\\n width: 100%;\\n height: calc(100%/4);\\n}\\n\\n.col {\\n position: relative;\\n display: inline-block;\\n width: calc(100%/4);\\n height: 100%;\\n margin: 0;\\n border: 1px solid #00000050;\\n box-sizing: border-box;\\n}\\n\\ninput {\\n position: absolute;\\n top: 0;\\n left: 0;\\n width: calc(100% - 2px);\\n height: calc(100% - 2px);\\n margin: 0;\\n text-align: center;\\n border-width: 0px;\\n box-sizing: border-box;\\n font-size: 3rem;\\n outline: none;\\n color: black;\\n background-color: rgba(0, 0, 0, 0);\\n}\\n\\ninput:disabled {\\n font-weight: 900;\\n font-size: 3rem;\\n background-color: rgba(0, 0, 0, 0);\\n cursor: not-allowed;\\n}\\n\\ninput:focus {\\n color: black !important;\\n}\\n\\n.grid {\\n width: 100%;\\n height: 100%;\\n position: absolute;\\n top: 0;\\n left: 0;\\n}\\n\\n.vertical,\\n.horizontal,\\n.blocks {\\n position: absolute;\\n top: 0;\\n left: 0;\\n right: 0;\\n bottom: 0;\\n display: flex;\\n flex-wrap: wrap;\\n pointer-events: none;\\n}\\n\\n.vertical \u003e div {\\n width: calc(100%/4);\\n height: 100%;\\n position: relative;\\n}\\n\\n.horizontal \u003e div {\\n width: 100%;\\n height: calc(100%/4);\\n position: relative;\\n}\\n\\n.blocks \u003e div {\\n width: 225px;\\n height: 225px;\\n border: 1px solid black;\\n box-sizing: border-box;\\n position: relative;\\n}\\n\\n.vertical .active {\\n z-index: -1;\\n position: absolute;\\n top: -12px;\\n left: 12px;\\n right: 12px;\\n bottom: -12px;\\n background-color: #ff595960;\\n}\\n\\n.horizontal .active {\\n z-index: -1;\\n position: absolute;\\n top: 12px;\\n left: -12px;\\n right: -12px;\\n bottom: 12px;\\n background-color: #ffa40060;\\n}\\n\\n.blocks .active {\\n z-index: -1;\\n position: absolute;\\n top: 6px;\\n left: 6px;\\n right: 6px;\\n bottom: 6px;\\n background-color: #00c4b360;\\n}\\n\",\"js\":\"var maze = [\\n [0, 0, 0, 3],\\n [0, 3, 2, 0],\\n [3, 0, 4, 0],\\n [0, 0, 0, 1],\\n]\\nvar grid = new Sudoku(maze); //初始化\\n\\n\\n//「破解」按鈕按下時執行此函式\\nfunction autoplay () {\\n count = 0;\\n resolve();\\n console.log('遞迴嘗試了 ' + count + ' 次!');\\n}\\n\\nfunction resolve () {\\n\\n //限制遞迴次數避免網頁癱瘓\\n if (count \u003e= 1000) return;\\n count++;\\n for (var y = 0; y \u003c 4; y++) {\\n for (var x = 0; x \u003c 4; x++) {\\n if (grid[y][x] == 0) {\\n var arr = []\\n for (var i = 0; i \u003c 4; i++) {\\n arr.push(grid[y][i]);\\n }\\n for (var i = 0; i \u003c 4; i++) {\\n arr.push(grid[i][x]);\\n }\\n var X = x - x % 2\\n var Y = y - y % 2\\n arr.push(grid[Y][X])\\n arr.push(grid[Y][X+1])\\n arr.push(grid[Y+1][X+1])\\n arr.push(grid[Y+1][X])\\n\\n\\n for (var k = 1; k \u003c= 4; k++) {\\n if (arr.indexOf(k) == -1) {\\n grid[y][x] = k\\n var result = resolve()\\n if (result == true) {\\n return true\\n }else{\\n grid[y][x] = 0\\n }\\n };\\n }\\n return false\\n }\\n \\n\\n }\\n }\\n return true\\n}\\n\"}","created_at":"2020-11-21T13:38:50.014+08:00","updated_at":"2020-11-21T20:21:48.216+08:00","name":"4x4數獨(預設版) 副本","language":"web","screenshot":{"url":"https://cdn7.koding.school/uploads/project/screenshot/205764/3f1477120a2187a2695b71a1a31ce019.jpg"},"parent_id":165295,"plugin":"// 將二維陣列轉為二維物件給 vue 去更好做綁定\nfunction array2dToGrid(arr2d) {\n let grid = {};\n for (let x = 0; x \u003c 4; x++) {\n grid[x] = {};\n for (let y = 0; y \u003c 4; y++) {\n grid[x][y] = arr2d[x][y] !== 0 ? arr2d[x][y]: 0;\n }\n }\n return grid;\n}\n\n\nfunction Sudoku (arr2d) {\n \n var grid = array2dToGrid(arr2d);\n\n new Vue({\n \n el: '#sudoku',\n \n data: {\n grid: grid,\n originGrid: JSON.parse(JSON.stringify(grid)),\n },\n \n methods: {\n //水平檢查\n h_check(y) {\n let arr = [];\n for (let i = 0; i \u003c 4; i++) {\n arr.push(grid[i][y]);\n }\n return !this.isValid(arr);\n },\n \n //垂直檢查\n v_check(x) {\n let arr = [];\n for (let i = 0; i \u003c 4; i++) {\n arr.push(grid[x][i]);\n }\n return !this.isValid(arr);\n },\n\n //大格子檢查\n b_check(i) {\n let offsetX = i % 2;\n let offsetY = (i - offsetX) / 2;\n let arr = [];\n for (let x = 0; x \u003c 2; x++) {\n for (let y = 0; y \u003c 2; y++) {\n arr.push(grid[offsetY * 2 + y][offsetX * 2 + x]);\n }\n }\n return !this.isValid(arr);\n },\n\n isValid(arr) {\n for (let a = 0; a \u003c arr.length - 1; a++) {\n for (let b = a + 1; b \u003c arr.length; b++) {\n if (arr[a] === arr[b] \u0026\u0026 arr[b] !== 0) return false;\n }\n }\n return true;\n },\n\n textColor(x, y) {\n var num = grid[x][y];\n return {\n color: `rgba(0, 0, 0, ${ num == 0 ? 0.05 : 1})`,\n fontWeight: this.originGrid[x][y] != 0 ? 'bold' : 'normal',\n }\n },\n \n onfocus(x, y) {\n if (this.grid[x][y] == 0) this.grid[x][y] = '';\n },\n \n onfocusout(x, y) {\n for (var i=1; i\u003c=4; i++) {\n if (this.grid[x][y] == i) return;\n }\n this.grid[x][y] = 0;\n },\n\n resolve() {\n window.autoplay \u0026\u0026 window.autoplay(); //學生實作\n },\n\n newGame() {\n window.newGame \u0026\u0026 window.newGame(); //學生實作\n \n this.originGrid = JSON.parse(JSON.stringify(this.grid));\n },\n \n },\n \n computed: {\n isWin() {\n for (let x=0; x\u003c4; x++) {\n for (let y=0; y\u003c4; y++) {\n if (this.grid[x][y] == 0) return false;\n }\n }\n \n for (var i=0; i\u003c4; i++) {\n if (this.v_check(i) || this.h_check(i) || this.b_check(i)) {\n return false;\n }\n }\n \n return true;\n },\n }\n });\n \n return grid;\n\n}\n\n\n\n//-------------------- 產生題目的演算法 --------------------//\n\n//「新遊戲」按鈕按下時執行此函式\nfunction newGame () {\n count = 0;\n clearAll();\n generator();\n randomHide();\n console.log('遞迴嘗試了 ' + count + ' 次!');\n}\n\nfunction generator () {\n \n //限制遞迴次數避免網頁癱瘓\n if (count \u003e= 200000) return;\n count++;\n\n for (var x = 0; x \u003c 4; x++) {\n for (var y = 0; y \u003c 4; y++) {\n if (grid[x][y] == 0) {\n \n var arr = [];\n for (var i = 0; i \u003c 4; i++) {\n arr.push(grid[x][i]);\n }\n\n for (var i = 0; i \u003c 4; i++) {\n arr.push(grid[i][y]);\n }\n\n var offsetX = x - x % 2;\n var offsetY = y - y % 2;\n for (var xx = 0; xx \u003c 2; xx++) {\n for (var yy = 0; yy \u003c 2; yy++) {\n arr.push(grid[offsetX + xx][offsetY + yy]);\n }\n }\n\n var rand = shuffle();\n\n for (var i = 0; i \u003c 4; i++) {\n if (arr.indexOf(rand[i]) == -1) {\n grid[x][y] = rand[i];\n var b = generator();\n if (b) return true;\n grid[x][y] = 0;\n }\n }\n return false;\n }\n }\n }\n return true;\n}\n\n// 清空數獨\nfunction clearAll () {\n for (var x = 0; x \u003c 4; x++) {\n for (var y = 0; y \u003c 4; y++) {\n grid[x][y] = 0;\n }\n }\n}\n\n// 洗牌演算法\nfunction shuffle() {\n var arr = [1, 2, 3, 4];\n for (var i = 0; i \u003c 100; i++) {\n var rand1 = Math.floor(Math.random() * 4);\n var rand2 = Math.floor(Math.random() * 4);\n var temp = arr[rand1];\n arr[rand1] = arr[rand2];\n arr[rand2] = temp;\n }\n return arr;\n}\n\n// 隨機挖空完整的數獨\nfunction randomHide() {\n for (var i=0; i \u003c 10; i++) {\n var x = Math.floor(Math.random() * 4);\n var y = Math.floor(Math.random() * 4);\n if (grid[x][y] != 0) {\n grid[x][y] = 0;\n } else {\n i -= 1;\n }\n }\n}\n","description":null,"note":null,"status":"public","like_student_ids":[],"is_featured":false,"views":85,"hashid":"p93skk3yz","is_content_changed":false,"review_status":"unsubmitted","submitted_at":null,"reviewed_at":null,"advise":null,"is_deleted":false}
[]
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