{"id":15668,"student_id":1791,"content":"// 設定背景圖\nsetBackdrop('bg.jpg');\n\n// 創造角色\nvar ball2 = createSprite(\"ball.png\");\nvar ball = createSprite(\"ball.png\");\nvar p1 = createSprite(\"orange.jpg\");\nvar p2 = createSprite(\"blue.jpg\");\nvar speed = 5;\nvar speed2 = 5;\nvar time = Math.random()*30;\nball2.opacity = 0;\nball.direction = 320;\nball2.x = 320;\nball2.y = 240;\nball2.direction = 320;\n\n// 初始化位置\np1.x = 631;\np2.x = 10;\n\nvar score1 = 0;\nvar score2 = 0;\nvar speed = 5;\n\nforever(function() {\n if(time \u003e 0){\n time-=0.1;\n };\n if(time==0||time \u003c 0){\n ball2.opacity = 1;\n ball2.stepForward(speed2);\n if(ball2.x \u003c 10){\n score1 += 1;\n ball2.x = 320;\n ball2.y = 240;\n ball2.direction = 270+Math.random()*60-Math.random()*60;\n speed2 = 5;\n ball2.opacity = 0;\n time = Math.random()*30};\n if(ball2.x \u003e 630 ){\n score2 += 1;\n ball2.x = 320;\n ball2.y = 240;\n ball2.direction = 90+Math.random()*60-Math.random()*60;\n speed2 = 5;\n ball2.opacity = 0;\n time = Math.random()*30;\n };\n \n if(ball2.y \u003c 0 || ball2.y \u003e 480){\n ball2.direction = -ball2.direction + 180+Math.random()*15;\n };\n if(ball2.touched(p1) || ball2.touched(p2)){\n ball2.direction = ball2.direction*-1+Math.random()*15;\n sound.play(\"BonusCube.mp3\");\n speed2 += 0.5;\n };\n };\n \n print(score2, 30, 20, '#157df9', 40);\n print(score1, 580, 20, '#fd7e24', 40);\n ball.stepForward(speed)\n if(ball.x \u003e 630 ){\n score2 += 1;\n ball.x = 320;\n ball.y = 240;\n ball.direction = 90+Math.random()*60-Math.random()*60;\n speed = 5;\n };\n if(ball.x \u003c 10){\n score1 += 1;\n ball.x = 320;\n ball.y = 240;\n ball.direction = 270+Math.random()*60-Math.random()*60;\n speed = 5;\n };\n if(ball.y \u003c 0 || ball.y \u003e 480){\n ball.direction = -ball.direction + 180+Math.random()*15;\n };\n if(ball.touched(p1) || ball.touched(p2)){\n ball.direction = ball.direction*-1+Math.random()*15;\n sound.play(\"BonusCube.mp3\");\n speed += 0.5;\n };\n if(key.down){\n p1.y+=10;\n };\n if(key.up){\n p1.y-=10;\n };\n if(key.s){\n p2.y+=10;\n };\n if(key.w){\n p2.y-=10;\n };\n});","created_at":"2017-03-01T20:52:04.729+08:00","updated_at":"2019-07-10T09:34:35.479+08:00","name":"彈力球大賽","language":"javascript","screenshot":{"url":"https://cdn6.koding.school/uploads/project/screenshot/15668/07c7af49b3eb07f8137c772b907fe758.jpg"},"parent_id":8219,"plugin":"\n","description":null,"note":null,"status":"public","like_student_ids":[],"is_featured":false,"views":88,"hashid":"npms3v9z","is_content_changed":false,"review_status":"unsubmitted","submitted_at":null,"reviewed_at":null,"advise":null,"is_deleted":false}
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