{"id":204176,"student_id":3439,"content":"var b1 = new Bar();\nvar b2 = new Bar();\nvar b3 = new Bar();\n\nsetInterval(function () {\n \n b1.sort(function(a,b){\n return (b.time - b.value)-(a.time - a.value)\n \n })\n b1.serve(b1[0])\n // b1.serve(b1[0])\n // var task = b1.shift()\n // b1.push(task)\n \n// ----------------------------- // \n \n b2.sort(function(a,b){\n return b.time - a.time\n })\n b2.serve(b2[0])\n \n // ----------------------------- //\n\n b3.sort(function(a,b){\n return a.value - b.value\n })\n b3.serve(b3[0])\n \n}, 1000);","created_at":"2020-11-14T13:58:05.602+08:00","updated_at":"2020-11-14T14:59:42.244+08:00","name":"酒吧排程演算法(預設版) 副本","language":"javascript","screenshot":{"url":"https://cdn4.koding.school/uploads/project/screenshot/204176/83e6e70d11eafa96e9644e909c745c04.jpg"},"parent_id":148160,"plugin":"Game.set({ width: 1200, height: 900 });\nsetBackdrop(\"bg.png\");\n\nconst COSTUMES = [['b0.png', 'b1.png'], ['r0.png', 'r1.png'], ['g0.png', 'g1.png'], ['y0.png', 'y1.png'], ['o0.png', 'o1.png']];\nvar bars = [];\nvar peopleSprite = {};\n\nfunction Bar (x, y) {\n \n if (bars.length \u003e 3) return alert('只能創造三個!');\n\n var table = createSprite(\"bar.png\");\n table.y = (2 - bars.length)*300 + 150;\n table.layer = 1;\n\n this.table = table;\n this.tasks = [];\n this.sprites = {};\n this.idx = 0;\n this.totalTime = 0;\n this.avgTime = 0;\n\n bars.push(this);\n\n forever(this.loop.bind(this));\n this.tasks.serve = this.serve.bind(this);\n\n return this.tasks;\n}\n\nBar.prototype = {\n \n loop: function () {\n \n var self = this;\n \n for (var i=0; i\u003cthis.tasks.length; i++) {\n var t = this.tasks[i];\n \n // 移除被放入不符合格式的物件\n if (!this.tasks[i]) {\n this.tasks.splice(i, 1);\n i--;\n continue;\n }\n \n // 印出每個叩叮的資訊\n var s = self.sprites[t.spriteId];\n print(t.value, s.x, s.y + 70, 'orange', 40); //啤酒需求個數\n print(t.time, s.x, s.y + 110, 'white', 40); //等待時間\n \n // 移除結束的任務\n if (t \u0026\u0026 t.value \u003c= 0) {\n this.tasks.splice(i, 1);\n this.sprites[t.spriteId].destroy();\n delete this.sprites[t.spriteId];\n }\n }\n\n var s = '平均等待 ' +this.avgTime.toFixed(3) + ' 秒'\n print(s, 10, this.table.y - 130, 'white', 30);\n },\n \n addTask: function (sprite, data) {\n this.tasks.push(data);\n for (var i = 0; i \u003c 10; i++) {\n if (this.sprites[this.idx] == undefined) {\n this.sprites[this.idx] = sprite;\n sprite.x = this.idx*120 + 60;\n sprite.y = this.table.y;\n data.spriteId = this.idx;\n break;\n }\n this.idx++;\n if (this.idx \u003e= 10) this.idx = 0;\n }\n },\n\n serve: function (data) {\n if (data == undefined) return;\n\n var s = this.sprites[data.spriteId]\n s.costumeId = 1;\n setTimeout(function() { \n data.value--;\n s.costumeId = 0;\n }, 700);\n }\n}\n\n\n// 每秒鐘更新一次task的等待時間\nsetInterval(function () {\n bars.forEach(function (bar) {\n bar.tasks.forEach(function (t) {\n if (t) t.time++;\n })\n bar.totalTime += bar.tasks.length;\n bar.avgTime = bar.totalTime/order;\n })\n}, 1000);\n\n\nvar order = 0;\n\nsetInterval(function () {\n\n if (bars.length == 0) return;\n \n // 如果有任合一間酒吧已經滿客,所有ㄐㄧ就不再新增\n if (bars.some(function (b) {return b.tasks.length \u003e= 10})) return;\n \n\n order++;\n\n var value = Math.floor(Math.random()*8) + 1;\n var costume = COSTUMES[Math.floor(Math.random()*COSTUMES.length)];\n\n bars.forEach(function (bar) {\n var s = createSprite(costume);\n var data = {\n value: value, time: 0, order: order\n }\n bar.addTask(s, data);\n s.on('click', () =\u003e data.value -= 1);\n });\n}, 2000);","description":null,"note":null,"status":"public","like_student_ids":[],"is_featured":false,"views":45,"hashid":"npms33dmv","is_content_changed":false,"review_status":"unsubmitted","submitted_at":null,"reviewed_at":null,"advise":null,"is_deleted":false}
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