{"id":29310,"student_id":265,"content":"var speed = 0;\nvar startTime = Date.now();\nvar round = 0;\nvar target = 2;\n\n\n\nforever(function() {\n print('顯示時間'+(Date.now() - startTime) /1000+'秒', 20, 20, 'red', 20);\n \n playerContol();\n move();\n speedContol();\n \n});\n\nfunction playerContol() {\n if (key.right) {\n car.direction += 3;\n }\n if (key.left) {\n car.direction -= 3;\n }\n print(Math.floor(speed*10) + 'km/h' , 10, 50, 'red',20)\nprint(round + '/1' , 10, 90, 'red',20)\n\n}\n\nfunction move() {\n //s\n border.direction = car.direction - 180;\n border.stepForward(speed);\n\n road.direction = car.direction - 180;\n road.stepForward(speed);\n\n check1.direction = car.direction - 180;\n check1.stepForward(speed);\n\n check2.direction = car.direction - 180;\n check2.stepForward(speed);\n}\n\nfunction speedContol() {\n if (speed \u003c 9) {\n speed += 0.08;\n }\n if (car.touched(border)) {\n speed -= 0.13;\n }\n if (speed \u003c 0.3) {\n speed = 0.3;\n }\n}\n\nfunction flag() {\n if (target == 1 \u0026\u0026 car.touched(check1)) {\n target = 2;\n round += 1;\n if (round == 2) {\n stop();\n }\n }\n if (target == 2 \u0026\u0026 car.touched(check2)) {\n target = 1;\n \n }\n}\n\nfunction playerControl(){\n if(key.right){\n car.direction += 3;\n }\n if(key.l){\n car.direction -= 3;\n }\n \n}\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n// if (key.right) {\n // car.direction += 3;\n // }\n // if (key.left) {\n // car.direction -= 3;\n // }\n // border.direction = car.direction+180;\n // border.stepForward(speed);\n\n // check1.direction = car.direction+180;\n // check1.stepForward(speed);\n\n // check2.direction = car.direction+180;\n // check2.stepForward(speed);\n\n // road.direction = car.direction+180;\n // road.stepForward(speed);\n\n // if (speed \u003c 9) {\n // speed = speed+0.08\n // }\n\n\n // if (car.touched(border)) {\n\n // speed = speed - 0.13\n\n\n // }\n\n //if (speed \u003c 0.3) {\n // speed = 0.3\n //}\n\n\n\n\n\n\n\n\n","created_at":"2018-05-19T13:38:40.180+08:00","updated_at":"2019-11-30T14:29:08.355+08:00","name":"急速賽車","language":"javascript","screenshot":{"url":"https://cdn0.koding.school/uploads/project/screenshot/29310/cd1a9012f1ab61ba1d6b67759bd27c7b.jpg"},"parent_id":9146,"plugin":"var road = createSprite(\"road.png\");\nroad.rotationStyle = 'fixed';\nvar check1 = createSprite(\"check.png\");\ncheck1.x = -1200;\ncheck1.y = -400;\ncheck1.rotationStyle = \"fixed\";\nvar check2 = createSprite(\"check.png\");\ncheck2.x = 1130;\ncheck2.y = 300;\ncheck2.rotationStyle = \"fixed\";\nvar border= createSprite(\"border.png\");\nborder.rotationStyle = 'fixed';\nvar car = createSprite(\"car.png\");\ncar.scale = 0.4;\ncar.direction = 180;\n\nvar offsetX = 1500;\nvar offsetY = 650;\n\nroad.x += offsetX;\nroad.y += offsetY;\nborder.x += offsetX;\nborder.y += offsetY;\ncheck1.x += offsetX;\ncheck1.y += offsetY;\ncheck2.x += offsetX;\ncheck2.y += offsetY;","description":null,"note":null,"status":"public","like_student_ids":[],"is_featured":false,"views":110,"hashid":"kdms883n","is_content_changed":false,"review_status":"unsubmitted","submitted_at":null,"reviewed_at":null,"advise":null,"is_deleted":false}
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