{"id":62397,"student_id":234,"content":"var speed = 0;\nvar round = 0;\nvar target = 2;\nvar startTime = Date.now();\nvar direction = 0;\n\nforever(function() {\n print(\"target\" + \" = \" + target, 10, 10, 'red', 30);\n print(\"round = \" + round + \"/2\", 10, 45, 'red', 30);\n print(\"time : \" + (Date.now() - startTime) / 1000 + \"s\", 10, 80, 'red', 30);\n print(direction);\n if (speed \u003e 0.3) {\n if (key.right) {\n car.direction += 3;\n speed -= 0.1;\n direction += 3;\n if (direction \u003c 110 \u0026\u0026 direction \u003e 250)\n direction = 0;\n }\n if (key.left) {\n car.direction -= 3;\n speed -= 0.1;\n direction -= 3;\n if (direction \u003e -110 \u0026\u0026 direction \u003c -250)\n direction = 0;\n }\n if (car.touched(border)) {\n speed -= 0.13;\n }\n if (direction \u003e 110 \u0026\u0026 direction \u003c 250) {\n print(\"no\", 320, 240, \"red\", 30);\n }\n\n if (direction \u003c -110 \u0026\u0026 direction \u003e -250) {\n print(\"no\", 320, 240, \"red\", 30);\n }\n }\n border.direction = car.direction + 180;\n border.stepForward(speed);\n road.direction = car.direction + 180;\n road.stepForward(speed);\n check1.direction = car.direction + 180;\n check1.stepForward(speed);\n check2.direction = car.direction + 180;\n check2.stepForward(speed);\n if (speed \u003c 9) {\n speed += 0.08;\n }\n if (car.touched(check1) \u0026\u0026 target === 1) {\n target = 2;\n round += 1;\n }\n if (car.touched(check2) \u0026\u0026 target === 2) {\n target = 1;\n }\n if (round === 2) {\n stop();\n }\n});","created_at":"2019-04-13T14:35:44.547+08:00","updated_at":"2019-11-01T22:08:11.040+08:00","name":"急速賽車 副本","language":"javascript","screenshot":{"url":"https://cdn3.koding.school/uploads/project/screenshot/62397/e52b5d6c4b7d3ee2f1b482141b414a3d.jpg"},"parent_id":9146,"plugin":"var road = createSprite(\"road.png\");\nroad.rotationStyle = 'fixed';\nvar check1 = createSprite(\"check.png\");\ncheck1.x = -1200;\ncheck1.y = -400;\ncheck1.rotationStyle = \"fixed\";\nvar check2 = createSprite(\"check.png\");\ncheck2.x = 1130;\ncheck2.y = 300;\ncheck2.rotationStyle = \"fixed\";\nvar border= createSprite(\"border.png\");\nborder.rotationStyle = 'fixed';\nvar car = createSprite(\"car.png\");\ncar.scale = 0.4;\ncar.direction = 180;\n\nvar offsetX = 1500;\nvar offsetY = 650;\n\nroad.x += offsetX;\nroad.y += offsetY;\nborder.x += offsetX;\nborder.y += offsetY;\ncheck1.x += offsetX;\ncheck1.y += offsetY;\ncheck2.x += offsetX;\ncheck2.y += offsetY;","description":null,"note":null,"status":"public","like_student_ids":[],"is_featured":false,"views":87,"hashid":"ej9s8mp8","is_content_changed":false,"review_status":"unsubmitted","submitted_at":null,"reviewed_at":null,"advise":null,"is_deleted":false}
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