{"id":31646,"student_id":10,"content":"var grid = game(32, 24); // 初始化地圖\nwhen('keyup', 'space', grid.pause); // 空白鍵開始、暫停\n\nfunction update () {\n var newGrid = [];\n for (var x = 0; x \u003c 32; x++) {\n newGrid[x] = [];\n for (var y = 0; y \u003c 24; y++) {\n var c = calc(x, y);\n // print(c, x*20, y*20, 'red'); // 實作一、二\n if (grid[x][y] \u0026\u0026 c \u003c 2) newGrid[x][y] = false;\n if (grid[x][y] \u0026\u0026 c \u003e 3) newGrid[x][y] = false;\n if (grid[x][y] \u0026\u0026 c == 2) newGrid[x][y] = true;\n if (c == 3) newGrid[x][y] = true;\n }\n }\n\n // 實作五\n for (var x = 0; x \u003c 32; x++) {\n for (var y = 0; y \u003c 24; y++) {\n grid[x][y] = newGrid[x][y];\n }\n }\n}\n\n// 實作二\nfunction calc (x, y) {\n var count = 0;\n if (grid[x-1][y-1]) count++;\n if (grid[x-0][y-1]) count++;\n if (grid[x+1][y-1]) count++;\n if (grid[x-1][y+0]) count++;\n if (grid[x+1][y+0]) count++;\n if (grid[x-1][y+1]) count++;\n if (grid[x-0][y+1]) count++;\n if (grid[x+1][y+1]) count++;\n return count;\n}","created_at":"2018-06-14T22:33:11.140+08:00","updated_at":"2020-07-16T10:21:50.265+08:00","name":"生命遊戲","language":"javascript","screenshot":{"url":"https://cdn0.koding.school/uploads/project/screenshot/31646/8a8c0edd0fa735d5937403878f78578e.jpg"},"parent_id":2,"plugin":"// 為了讓 print 正常在 update 中順利印出數字\n\n\n// stopRendering();\nGame.set({\n autoRendering: false,\n})\n\nvar game = function (w, h) {\n \n var grid = {}\n var width = 640/w;\n var height = 480/h;\n var run = false; // 開始 or 暫停\n\n for (var x=-1; x \u003c w+1; x++) {\n grid[x] = {};\n for (var y=-1; y \u003c h+1; y++) {\n grid[x][y] = false;\n }\n }\n \n var clock = 0;\n forever(function() {\n clock++;\n if (clock % 20 != 0) return; // 每秒更新 3 次\n\n for (var x = 0; x \u003c w; x++) {\n for (var y = 0; y \u003c h; y++) {\n pen.size = 1;\n pen.fillColor = grid[x][y] ? 'black': 'white';\n pen.drawRect(x*width, y*height, width, height);\n }\n }\n\n if (run) update();\n });\n\n when(\"click\", function() {\n var x = Math.floor(cursor.x/(640/w));\n var y = Math.floor(cursor.y/(480/h));\n grid[x][y] = !grid[x][y];\n });\n\n grid.pause = function () {\n run = !run;\n };\n\n return grid;\n}","description":null,"note":null,"status":"public","like_student_ids":[],"is_featured":false,"views":368,"hashid":"d5msn2jm","is_content_changed":false,"review_status":"unsubmitted","submitted_at":null,"reviewed_at":null,"advise":null,"is_deleted":false}
[]
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