{"id":157128,"student_id":2589,"content":"","created_at":"2020-06-09T10:59:10.366+08:00","updated_at":"2020-06-09T10:59:37.620+08:00","name":"老鼠走迷宮(完整版)","language":"javascript","screenshot":{"url":"https://cdn8.koding.school/uploads/project/screenshot/157128/2b4ede48d163143a818155fd5e60d7a0.jpg"},"parent_id":3,"plugin":"var maze = (function () {\n \n var maze = [];\n var width = 20;\n var row = 640/width;\n var col = 480/width;\n \n for (var x = -1; x \u003c row + 1; x++) {\n maze[x] = {};\n for (var y = -1; y \u003c col + 1; y++) {\n maze[x][y] = {\n color: '#ffffff',\n up: false,\n right: false,\n down: false,\n left: false\n };\n }\n }\n \n forever(function() {\n for (var cx = 0; cx \u003c row; cx++) {\n for (var cy = 0; cy \u003c col; cy++) {\n \n var cell = maze[cx][cy];\n pen.size = 0.000001;\n pen.fillColor = cell.color;\n pen.drawRect(cx*width, cy*width, width, width);\n \n pen.size = 1;\n var x = cx*width;\n var y = cy*width;\n if (!cell.up) pen.drawLine(x, y, x + width, y);\n if (!cell.right) pen.drawLine(x + width, y, x + width, y + width);\n if (!cell.down) pen.drawLine(x, y + width, x + width, y + width);\n if (!cell.left) pen.drawLine(x, y + width, x, y);\n \n pen.size = 0.000001;\n }\n }\n });\n \n var x = 0;\n var y = 0;\n var steps = [];\n maze[0][0].color = 'lightblue';\n \n while(true) {\n pen.fillColor = 'red';\n pen.drawRect(x*width, y*width, width, width);\n \n var next = getNeighbors();\n if (next.length \u003e 0) {\n steps.push({x: x, y: y});\n \n var rand = Math.floor(Math.random()*next.length);\n if (next[rand] == 'up') {\n maze[x][y].up = true;\n y -= 1;\n maze[x][y].down = true;\n }\n if (next[rand] == 'right') {\n maze[x][y].right = true;\n x += 1;\n maze[x][y].left = true;\n }\n if (next[rand] == 'down') {\n maze[x][y].down = true;\n y += 1;\n maze[x][y].up = true;\n }\n if (next[rand] == 'left') {\n maze[x][y].left = true;\n x -= 1;\n maze[x][y].right = true;\n }\n maze[x][y].color = 'lightblue';\n } else {\n maze[x][y].color = 'white';\n if (steps.length \u003e 0) {\n var back = steps.pop();\n x = back.x;\n y = back.y;\n }\n }\n \n var count = 0;\n for (var c1 = 0; c1 \u003c row; c1++) {\n for (var c2 = 0; c2 \u003c col; c2++) {\n if (maze[c1][c2].color == 'white') {\n count++;\n }\n }\n }\n if (count \u003e= row*col) break;\n };\n \n function getNeighbors () {\n var arr = [];\n if (check(x + 1, y)) {\n arr.push('right');\n }\n if (check(x - 1, y)) {\n arr.push('left');\n }\n if (check(x, y + 1)) {\n arr.push('down');\n }\n if (check(x, y - 1)) {\n arr.push('up');\n }\n return arr;\n }\n \n function check (x, y) {\n return x \u003e= 0 \u0026\u0026 x \u003c row \u0026\u0026\n y \u003e= 0 \u0026\u0026 y \u003c col \u0026\u0026\n maze[x][y].color == '#ffffff';\n }\n \n return maze;\n})();\n\n\n// 老鼠初始化的位置\nvar x = 0;\nvar y = 0;\nvar width = 20;\n\nforever(loop);\n\n// 遊戲迴圈\nfunction loop () {\n\n // 繪製橘色終點\n pen.fillColor = 'orange';\n pen.drawRect(31*width + 1, 23*width + 1, 18, 18);\n\n // 繪製紅色老鼠\n pen.fillColor = 'red';\n pen.drawRect(x*width + 1, y*width + 1, 18, 18);\n\n // 到達終點時暫停\n if (x == 31 \u0026\u0026 y == 23) {\n stop();\n }\n\n maze[x][y].color = 'lightblue'; // 前進時將走過的格子塗上淺藍色\n\n if (maze[x + 1][y].color == 'white' \u0026\u0026 maze[x][y].right) {\n x += 1;\n } else if (maze[x][y + 1].color == 'white' \u0026\u0026 maze[x][y].down) {\n y += 1;\n } else if (maze[x - 1][y].color == 'white' \u0026\u0026 maze[x][y].left) {\n x -= 1;\n } else if (maze[x][y - 1].color == 'white' \u0026\u0026 maze[x][y].up) {\n y -= 1;\n } else {\n maze[x][y].color = 'yellow'; // 倒退時將退回的格子塗上黃色\n\n if (maze[x + 1][y].color == 'lightblue' \u0026\u0026 maze[x][y].right) {\n x += 1;\n } else if (maze[x][y + 1].color == 'lightblue' \u0026\u0026 maze[x][y].down) {\n y += 1;\n } else if (maze[x - 1][y].color == 'lightblue' \u0026\u0026 maze[x][y].left) {\n x -= 1;\n } else if (maze[x][y - 1].color == 'lightblue' \u0026\u0026 maze[x][y].up) {\n y -= 1;\n }\n }\n}","description":null,"note":null,"status":"public","like_student_ids":[],"is_featured":false,"views":72,"hashid":"9ygsy4dd","is_content_changed":false,"review_status":"unsubmitted","submitted_at":null,"reviewed_at":null,"advise":null,"is_deleted":false}
[]
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