{"id":97698,"student_id":3439,"content":" var speed = 0.3;\nvar round = 0;\nvar target = 2;\nvar startTime = Date.now();\n\nfunction speedControl() {\n if (speed \u003c 9) {\n speed += 0.08\n }\n if (car.touched(border)) {\n speed -= 0.13\n }\n if (speed \u003c 0.3) {\n speed = 0.3\n }\n print(Math.floor(speed * 10) + 'km/h' ,10, 50, \"red\", 20)\n print(round + '/1', 10, 90, \"red\", 20)\n}\nfunction playerControl() {\n if (key.right) {\n car.direction += 3\n speed -= 0.05\n }\n if (key.left) {\n car.direction -= 3\n speed -= 0.05\n }\n\n}\nfunction move() {\n border.direction = car.direction-180\n border.stepForward(speed)\n\n road.direction = car.direction-180\n road.stepForward(speed)\n\n check1.direction = car.direction-180\n check1.stepForward(speed)\n\n check2.direction = car.direction-180\n check2.stepForward(speed)\n\n}\nfunction flag(){\n \n if (car.touched(check2) \u0026\u0026 target == 2) {\n target = 1 \n }\n if (car.touched(check1) \u0026\u0026 target == 1) {\n target = 2\n round += 1\n } \n if (round == 1) {\n stop()\n }\n} \nfunction time(){\n var time = (Date.now() - startTime) / 1000;\n print('time:' + time +'s' , 10, 10, 'red', 20)\n}\nforever(function() {\n playerControl()\n move()\n speedControl()\n time()\n // print (speed, 0, 0, 'red', 30);\n});","created_at":"2019-09-28T10:28:39.666+08:00","updated_at":"2019-11-06T09:57:40.985+08:00","name":"急速賽車 副本","language":"javascript","screenshot":{"url":"https://cdn8.koding.school/uploads/project/screenshot/97698/927bacd015cf43cd0d93e94f37df3964.jpg"},"parent_id":9146,"plugin":"var road = createSprite(\"road.png\");\nroad.rotationStyle = 'fixed';\nvar check1 = createSprite(\"check.png\");\ncheck1.x = -1200;\ncheck1.y = -400;\ncheck1.rotationStyle = \"fixed\";\nvar check2 = createSprite(\"check.png\");\ncheck2.x = 1130;\ncheck2.y = 300;\ncheck2.rotationStyle = \"fixed\";\nvar border= createSprite(\"border.png\");\nborder.rotationStyle = 'fixed';\nvar car = createSprite(\"car.png\");\ncar.scale = 0.4;\ncar.direction = 180;\n\nvar offsetX = 1500;\nvar offsetY = 650;\n\nroad.x += offsetX;\nroad.y += offsetY;\nborder.x += offsetX;\nborder.y += offsetY;\ncheck1.x += offsetX;\ncheck1.y += offsetY;\ncheck2.x += offsetX;\ncheck2.y += offsetY;","description":null,"note":null,"status":"public","like_student_ids":[],"is_featured":false,"views":43,"hashid":"9ygs388d","is_content_changed":false,"review_status":"unsubmitted","submitted_at":null,"reviewed_at":null,"advise":null,"is_deleted":false}
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