{"id":252335,"student_id":10,"content":"import game #載入遊戲套件\nimport time #載入時間套件\n\nroad = game.create_sprite('road_1.png') #賽道\ncheck1 = game.create_sprite('end.png') #檢查點1\ncheck2 = game.create_sprite('end.png') #檢查點1\nground = game.create_sprite('ground_1.png') #背景柏油路圖\ncover = game.create_sprite('cover.png') #背景柏油路圖\n\ncheck1.y = 150\ncheck2.y = 750\n\np1 = game.create_sprite('car_red.png') #p1紅色賽車\np1.x = 500\np1.y = 130\np1_speed = 0\np1_round = 0\np1_timer = 0\n\np2 = game.create_sprite('car_orange.png') #p2橘色賽車\np2.x = 500\np2.y = 150\np2_speed = 0\np2_round = 0\np2_timer = 0\n\np3 = game.create_sprite('car_white.png') #p3白色賽車\np3.x = 500\np3.y = 170\np3_speed = 0\np3_round = 0\np3_timer = 0\n\nstart_time = time.time()\n\n# game.create_sound('bgm.mp3')\n\ndef p1_loop():\n global p1_speed, p1_round, p1_timer\n \n p1.step_forward(p1_speed)\n \n if game.key.right:\n p1.direction += 2\n p1_speed -= 0.03\n \n if game.key.left:\n p1.direction -= 2\n p1_speed -= 0.03\n \n if game.key.up and p1_round \u003c 4:\n p1_speed += 0.1\n \n if p1_speed \u003e 0:\n p1_speed -= 0.01\n \n if p1.touched(ground):\n p1_speed = 0.3\n \n if p1.touched(check2) and p1_round % 2 == 0:\n p1_round += 1\n \n if p1.touched(check1) and p1_round % 2 == 1:\n p1_round += 1\n \n if p1_round \u003c 4:\n p1_timer = int(time.time() - start_time)\n \n game.draw_text(p1_round, 10, 10, 'black', 30)\n game.draw_text(p1_timer, 50, 10, 'black', 30)\n\n\ndef p2_loop():\n global p2_speed, p2_round, p2_timer\n \n p2.step_forward(p2_speed)\n \n if game.key.d:\n p2.direction += 2\n p2_speed -= 0.03\n \n if game.key.a:\n p2.direction -= 2\n p2_speed -= 0.03\n \n if game.key.w and p2_round \u003c 4:\n p2_speed += 0.1\n \n if p2_speed \u003e 0:\n p2_speed -= 0.01\n \n if p2.touched(ground):\n p2_speed = 0.3\n \n if p2.touched(check2) and p2_round % 2 == 0:\n p2_round += 1\n \n if p2.touched(check1) and p2_round % 2 == 1:\n p2_round += 1\n \n if p2_round \u003c 4:\n p2_timer = int(time.time() - start_time)\n \n game.draw_text(p2_round, 10, 40, 'black', 30)\n game.draw_text(p2_timer, 50, 40, 'black', 30)\n\n\ndef p3_loop():\n global p3_speed, p3_round, p3_timer\n \n p3.step_forward(p3_speed)\n \n if game.key.k:\n p3.direction += 2\n p3_speed -= 0.03\n \n if game.key.h:\n p3.direction -= 2\n p3_speed -= 0.03\n \n if game.key.u and p3_round \u003c 4:\n p3_speed += 0.1\n \n if p3_speed \u003e 0:\n p3_speed -= 0.01\n \n if p3.touched(ground):\n p3_speed = 0.3\n \n if p3.touched(check2) and p3_round % 2 == 0:\n p2_round += 1\n \n if p3.touched(check1) and p3_round % 2 == 1:\n p2_round += 1\n \n if p3_round \u003c 4:\n p3_timer = int(time.time() - start_time\n \n game.draw_text(p3_round, 10, 70, 'black', 30)\n game.draw_text(p3_timer, 50, 70, 'black', 30)\n\n\ngame.forever(p1_loop)\ngame.forever(p2_loop)\n# game.forever(p3_loop)\n","created_at":"2021-05-12T12:25:44.624+08:00","updated_at":"2022-11-10T10:35:03.914+08:00","name":"迷你賽車_除錯範例","language":"python","screenshot":{"url":"https://cdn3.koding.school/uploads/project/screenshot/252335/9deb3fd8f20a91703e3a103a50c067a7.jpg"},"parent_id":202897,"plugin":"","description":null,"note":null,"status":"public","like_student_ids":[],"is_featured":false,"views":201,"hashid":"6rps9edqm","is_content_changed":false,"review_status":"unsubmitted","submitted_at":null,"reviewed_at":null,"advise":null,"is_deleted":false}
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