{"id":246843,"student_id":1998,"content":"import random #載入隨機數模組\nfrom game import (\n set_backdrop, #設定背景圖\n create_sprite, #創造角色\n create_sound, #創造音效\n draw_text, #繪製文字\n key, #鍵盤狀態\n forever, #重複不斷執行\n stop, #遊戲結束;-;\n)\nset_backdrop('bg.jpg') #設定背景圖\nlevels = create_sprite('0.png','1.png','2.png','3.png','4.png','5.png','6.png','7.png','8.png','9.png') #關卡地形\nbar = create_sprite('bar.png') #生命條\ndashboard = create_sprite('dashboard.png') #生命條框\n\nplayer = create_sprite('player.png') #玩家\ntarget = create_sprite('target.png') #目標\ninfo = create_sprite('arrow.png', 'youwin.png', 'gameover.png') #文字圖\n\nbar.move_to(250, 46) #初始化位置\nplayer.layer = 1 #設定玩家圖層到最上層\ntarget.move_to(1000,700)\nvx = 0\nfuel = 1000\nvy = 0\ngoal_x =[1000,1000,200,200,1000,1000,1000,600,1100,-100]\ngoal_y =[700,200,700,200,200,800,200,450,700,-100]\n#遊戲主迴圈\ndef loop ():\n global vx, vy, is_start, fuel\n if info.hidden == True: vy += 0.07\n player.y += vy\n player.x += vx\n if key.up == True and fuel \u003e 0:\n vy -= 0.15\n if key.right == True and fuel \u003e 0:\n vx += 0.1\n if key.left == True and fuel \u003e 0:\n vx -= 0.1\n vx = vx * 0.99\n if player.touched(target):\n levels.costume_id += 1\n bar.move_to(250,46)\n fuel = 1000\n target.x = goal_x[levels.costume_id]\n target.y = goal_y[levels.costume_id]\n if levels.costume_id == 9:\n info.hidden = False\n info.costume_id = 1\n stop()\n if key.up or key.right or key.left:\n bar.x -= 0.15\n fuel -= 1\n info.hidden = True\n if fuel % 3 == 0 and fuel \u003e 0: create_flame()\n # draw_text(fuel, 50, 30, \"black\", 30)#顯示燃料值\n if player.touched(levels):\n info.hidden = False\n info.costume_id = 2\n stop()\n target.direction += 1\n player.direction = 90 + vx * 4\n# 創造火焰球\ndef create_flame ():\n f = create_sprite('flame.png')\n f.x = player.x\n f.y = player.y + 5\n f.direction = player.direction + 90 + random.randrange(-15,15)\n def flameLoop ():\n f.opacity -= 0.01\n f.scale -= 0.01\n f.step_forward(5)\n if f.opacity \u003c= 0:\n f.destroy()\n f.forever(flameLoop)\nforever(loop) #重複不斷執行遊戲回圈\n","created_at":"2021-04-24T16:17:22.791+08:00","updated_at":"2021-04-28T22:35:36.206+08:00","name":"太空人(預設版) 副本","language":"python","screenshot":{"url":"https://cdn6.koding.school/uploads/project/screenshot/246843/05bd12d4785d1c3e93c058c9af522a75.jpg"},"parent_id":183414,"plugin":"","description":null,"note":null,"status":"public","like_student_ids":[],"is_featured":false,"views":33,"hashid":"6rps9djgy","is_content_changed":false,"review_status":"unsubmitted","submitted_at":null,"reviewed_at":null,"advise":null,"is_deleted":false}
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