{"id":215613,"student_id":3439,"content":"var x = 0; //挖洞機的 X 座標\nvar y = 6; //挖洞機的 Y 座標\nvar width = 20; //格子大小\nvar next;\nvar rand;\n\nforever(loop);\n\n// 遊戲主迴圈\nfunction loop () {\n pen.fillColor = \"red\"\n pen.drawRect(x*width+1, y*width+1, width-2, width-2)\n\n var arr = []\n\n if (maze[x][y-1].color == 'white') {\n arr.push('up')\n }\n if (maze[x][y+1].color == 'white') {\n arr.push('down')\n }\n if (maze[x+1][y].color == 'white') {\n arr.push('right')\n }\n if (maze[x-1][y].color == 'white') {\n arr.push('left')\n }\n\n maze[x][y].color = 'lightblue'\n \n rand = Math.floor(Math.random() * arr.length)\n next = arr[rand]\n\n if (next == 'up') {\n maze[x][y].up = true\n y -= 1\n maze[x][y].down = true\n }else if (next == 'down') {\n maze[x][y].down = true\n y += 1\n maze[x][y].up = true\n }else if (next == 'right') {\n maze[x][y].right = true\n x += 1\n maze[x][y].left = true\n }else if (next == 'left') {\n maze[x][y].left = true\n x -= 1\n maze[x][y].right = true\n }else{\n \n maze[x][y].color = 'yellow'\n \n if (maze[x][y].right \u0026\u0026 maze[x+1][y].color == 'lightblue') {\n x += 1\n }else if (maze[x][y].left \u0026\u0026 maze[x-1][y].color == 'lightblue') {\n x -= 1\n }else if (maze[x][y].up \u0026\u0026 maze[x][y-1].color == 'lightblue') {\n y -= 1\n }else if (maze[x][y].down \u0026\u0026 maze[x][y+1].color == 'lightblue') {\n y += 1\n }\n }\n}","created_at":"2020-12-26T13:42:32.919+08:00","updated_at":"2020-12-26T15:42:31.624+08:00","name":"迷宮產生器(預設版) 副本","language":"javascript","screenshot":{"url":"https://cdn7.koding.school/uploads/project/screenshot/215613/e212f4a4316d5f540691bfd340db2e36.jpg"},"parent_id":157103,"plugin":"var maze = [];\nvar width = 20;\nvar row = 640/width;\nvar col = 480/width;\n\nfor (var x = -1; x \u003c row + 1; x++) {\n maze[x] = [];\n for (var y = -1; y \u003c col + 1; y++) {\n var color = x == -1 || y == -1 || x == row || y == col ? 'black' : 'white';\n maze[x][y] = {\n color: color,\n up: false,\n right: false,\n down: false,\n left: false\n };\n }\n}\n\nforever(function() {\n for (var cx = 0; cx \u003c row; cx++) {\n for (var cy = 0; cy \u003c col; cy++) {\n \n var cell = maze[cx][cy];\n pen.size = 0.001;\n pen.fillColor = cell.color;\n pen.drawRect(cx*width, cy*width, width, width);\n \n pen.size = 1;\n var x = cx*width;\n var y = cy*width;\n if (!cell.up) pen.drawLine(x, y, x + width, y);\n if (!cell.right) pen.drawLine(x + width, y, x + width, y + width);\n if (!cell.down) pen.drawLine(x, y + width, x + width, y + width);\n if (!cell.left) pen.drawLine(x, y + width, x, y);\n }\n }\n});\n","description":null,"note":null,"status":"public","like_student_ids":[],"is_featured":false,"views":46,"hashid":"6rps92dve","is_content_changed":false,"review_status":"unsubmitted","submitted_at":null,"reviewed_at":null,"advise":null,"is_deleted":false}
[]
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